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The engineering student experience is understood to differ for male and female students; gendered interactions affect the development of academic and professional role confidence, as well as engineering identity. The purpose of this session is twofold. First, we aim to introduce participants to concepts of gender schemas, privilege, and identity using a range of interactive activities, including brainstorming...
Critical thinking is generally recognized as an important skill, and one that is a primary goal of higher education. However, there is surprisingly little in the literature regarding critical thinking in engineering. This paper describes two pilot studies. A mixed methods study found that graduate engineering students performed worse than undergraduate students on a standard critical thinking instrument...
Online learning tools are widely used in engineering education. This includes traditional face-to-face, but also distance education. Since these tools rely on Internet connections, the performance of those connections (speed, latency) can impact on how learning tools are experienced by students. Quality of Service (QoS) describes technical performance parameters that reflect the quality of an Internet...
The learning of programming languages requires the student to develop systematic representations of the lexical constructs and semantic principles of the languages. At the same time, tutors are expected to develop the appropriate training content. In this paper we propose the combination of two techniques to make the above tasks more efficient. Firstly, we propose to use Learning Objects (LOs), for...
Universidade Júnior provides 11 to 17 years old secondary school pupils with the opportunity to get in touch with university life by offering an action packed variety of learning experiences during 5 weeks in July and September. This very busy and varied offer requires careful preparation which involves mentoring activities that are developed at two levels: between faculty and the junior tutors and...
The use of laboratories in Higher Engineering Education is an adequate opportunity to implement forms of experiential learning like research-based learning in material sciences. Introducing remote laboratories gives the opportunity to the student to do self-directed research and by that having own and unique learning experiences. Recently finished research projects e.g. like the PeTEX project implemented...
This is a design project and research which attempts to look at the attribute of ‘Quirky’ as an aesthetic that hopes to provide tools to conceptualize the ‘wants’ of single user into the ‘needs’ of many.
Enhancement of an InfoStation-based multiagent architecture is presented. The focus of the enhancement is the system's capability to facilitate the contextualisation of delivered service content. It adapts to varying operating environments inherent to this type of wireless access architecture, and to service delivery modes dictated by, or matched to, the personal context of the user. The educational...
Most modern contributions for flexible workflow management propose proprietary solutions or extensions of standard workflow execution engines to enable the required runtime control-flow deviations. This fact results from the widespread viewpoint that for the realization of deviations, manipulations should be performed directly on the concerned workflow model or instance. It is neglected that most...
recently there have been some efforts, albeit limited, to identify the optimal use of the available arrays of data in higher education for many purposes, such as to identify those students who are at risk and to evaluate student dropout rates. In the literature, the two main terms for the efforts made to identify practical ways of making use of higher education data are Academic Analytics and Learning...
Unified Modeling Language (UML) is an effective tool to model information systems and to develop effective system specifications. Context Aware systems possess a dynamic behaviour based on parameters such as time and location which makes the task of modelling a context aware system quite complex namely the security requirements of the system. Since UML doesn't provide specific use cases to model Context...
Traditional engineering curricula and the way these are implemented fail to promote meaningful learning and to motivate students to be responsible for their learning. This has resulted in pass-outs with minimal employability skills which have emerged as the biggest problem for stakeholders. Within past few years, several cognitive theories have emerged that place considerable emphasis on the importance...
Indigenous knowledge is the basis for many remote, rural, and marginalized communities in society and as such, is an important component in the educational development of members within these communities. Due to many reasons, including colonization, a lack of understanding by hegemonic societies, and disparate knowledge systems (for example, orally based), there is a risk of this knowledge disappearing...
Capstone project forms an important part of engineering degree programme as it has a bearing on both employability and admission to higher education. Choice of problem is very crucial decision in the first stage of the project. Problem definition is normally given by the faculty members or chosen by the students. Inadequate efforts and thinking at this stage has negative impact on the performance...
This article presents the use of remote experimentation laboratories integrated with 3D virtual worlds and their application in the school context. The use of this educational tool is designed to complement the teaching and learning. Using technology in teaching to promote learning beyond the classroom. The remote experimentation has been configured as an alternative to promote this learning supplement...
This research paper discusses the challenges of using a new ICT approach to theorise a digital language learning model in the context of language learning. It starts with the introduction of ICT. Then the relateed ICT affordances are explored. After it, a new ICT approach is stated which may be suitable to language learning. Finally, the factors which lead to the outcomes described in the project...
The field of educational technology considers the research of new models as well as the experimentation of new methods as one of the greatest challenges for educational designers. How can educators reach the Millennial students and provide a productive and engaging learning environment? Guided learning activities, like digital storytelling, help learners bridge the gap between the real context and...
Using mobile devices for learning gets more and more popular. However, in order to provide learners with suitable learning materials in such mobile settings, the learners' characteristics and context should be considered. In this paper, we propose an approach for providing personalized course content in mobile settings, considering a combination of students' learning styles and context. The proposed...
Learning outcomes are statements that should accompany any type of educational material intended for lifelong learning. These statements deliver important information, which works as an indicator for students in the process of learning. However, in order for this information to be further utilizable within the context of intelligent e-learning applications, a more fine-grained definition and structure...
Self-regulated learning (SRL) is a term that describes an individual's ability to learn how to learn. New pedagogical theories encourage teachers to motivate and support their students into achieving a high level of self-regulation in their learning. This paper reports on the preliminary findings of a survey that was conducted with educators in the UK and abroad, regarding their perception of SRL...
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