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This paper is to develop an ontology-based mobile environment for collaborative product design and manufacture, which enables geographically dispersed team members to collaborate over the internet within the total design or manufacturing process, including product design specification, conceptual design, detail design, manufacture and recycling. In this paper, a database which based on a new method...
Several approaches to educational web-based content enrichment have been devised. Annotations in form of comments and other types of remarks obviously supply these approaches. Annotations allow enriching the educational materials mainly by retaining key information or comments; they can support visual search and also collaboration. In this paper we present a method for an acquisition of new educational...
In order to realize specific goals on informal learning, knowledge management and professional identity reform and development, more and more people, groups and organizations are looking to develop Internet-mediated communities of practice (IMCoP). Harnessing the perceived values of communities across educational or business context requires well-designed settings and great efforts on cultivation...
During the transformation of the existing social Web to semantic social Web, semantics-enriched social computing is becoming important, because it can support semantics-oriented user connection and collaboration in a larger community. To provide this support, this paper proposes a novel sign-based social computing approach, called Sign Network, to represent and exchange semantically intero-perable...
This paper examines the expansion of the Learning Management System (LMS) beyond the Academic Institutions' boundaries. This includes taking advantage of the rapid development of Web 2.0 technologies for advancement of e-leaning in engineering education. The exponential expansion of different internet communication methodologies and its utilisation to facilitate the teaching and learning processes...
The following topics are dealt with: user behavior; intention aware computing; Internet LAN based RFID; intrusion detection system; document analysis; Web service; search engine; machine learning; neural network; collaborative communication; virtualized server; collaborative learning; video summary; computer simulation; fingerprint image matching; data analysis; Bayesian network; text visualization;...
With an exponentially growing amount of information being added to the Internet, finding efficient and valuable information is becoming more difficult. Collaborative Filtering acts a very important role in web service personalization and Recommender System. In this paper, Hesitation Degree was proposed to improve the accuracy of Item based collaboration filtering, three kinds of Hesitation Degree...
The concepts and principles of layered design method and collaboratively using of different tools for developing network application system are presented in this paper. The recommended layered architectures are given respectively for the applications based on Client/Server model, Distributed Computing model and Web Database model. The advantages and disadvantages of layered design are also analyzed...
With the rapid growth of e-commerce, there has been millions of products in a large ecommerce site where customer unable to effectively choose the products they are exposed to. To overcome the product overload problem, a variety of recommendation methods have been developed. Collaborative filtering (CF) is the most successful recommendation method. However, the CF method has two well-known limitations,...
Google Wave is a new network services for communication. Although it's still in testing phase now, its unique function and altitudinal technology integration were concerned by many experts and scholars in the education field. This paper introduces the features, functions of Google Wave and its application in education, and gives an example about Google Wave application in distance collaborative learning.
Mailing list (ML) was a popular system for discussing specific topics and was an easy tool for making birds of a feather. However, today, such kinds of MLs seem to be shrunk. Instead, we usually use SNS or Wiki systems for these purposes. Do you think ML was dead? No, you would receive many mails every day via several MLs. We think today's MLs are still alive changing their styles from mass service...
The benefits of the development of continued social interactions among individuals in an educational environment have been well documented in the literature. Nonetheless, few instructional design strategies are available to instructors for the development of Web-base learning environment. The instructional design strategies basing on the social interaction theory and corresponding instructional activities...
Ad hoc collaboration across organizational boundaries is gaining importance. In a networked world, organizations interact across diverse system landscapes with partners and customers. Traditionally, facilitating the collaboration of dispersed participants in heterogeneous environments required the same software on all client systems. This entry barrier can be lowered by leveraging the ubiquitous web...
Managing the disaster response, involving many heterogeneous organizations, challenges information system support for coordinating their activities. Current means for coordination such as e-mail exchange, white boards, phone or web-based mission diaries provide only very limited support. One problem is managing the temporal coordination of the response activities of different organizations to unify...
With the popularity of e-learning, to construct a perfect e-learning environment has become a popular research topic in the field of modern distance education. Cloud computing is a new computing model which is based on the grid computing, it is the core technology of the next generation of network computing platform, especially in the field of education, cloud computing is the basic environment and...
ECLiP aims to establish a learning environment which supports students' active involvement, contributes to the knowledge construction and the development of skills in programming through the elaboration of explorative and collaborative activities. In this work, we present the main principles of ECLiP, the three-step process for the design of activities and the e-ECLiP environment. The collaboration...
Computer Supported Collaborative Learning and Computer Supported Cooperative Work are research domains whose methodological instances are vaguely recognized and even more rarely modeled. The goal of this paper is to present a new approach for the construction of dynamic collaborative learning experiences and their devolution inside an Intelligent Tutoring System. The presented approach is based on...
Microcontent is the prime resource and valuable asset of Web 2.0, rapid development of Mobile Commerce (MC) has enhanced the operational functionalities requirement among Mobile terminals, Servers, Knowledge Bases and other participants in many Web 2.0 applications, consequently making Micro content Management incompetent in the world of distributed environment. This issue gets further complicated...
With the coming of the network era and the continuous improvement of information requirement, the fault diagnosis of devices is advancing from traditional mono device and field mode to distributed and remote mode, which can largely improve the ability of device maintenance. Several NI technologies are used in this paper to realize virtual instrument remote application and computer support collaborative...
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