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This paper presents research on identifying and implementation of "game jam " model in an organization dedicated to developing software that has different teams of engineers in various disciplines, such as software engineers, electronic and specialists in art and design Game jam has a promising approach in the rapid development of projects or new products. Our goal is to implement the Game...
Persistent and zero-day attacks have increased considerably in the recent past in terms of scale and impact. Security experts can no longer rely only on known defenses and thereby protect their resources permanently. It is increasingly common now to observe attackers being able to repeatedly break systems exploiting new vulnerabilities and defenders hardening systems with new measures. To model this...
The extensive use of information and communication technologies in power grid systems make them vulnerable to cyber-attacks. One class of cyber-attack is advanced persistent threats where highly skilled attackers can steal user authentication information's and then move laterally in the network, from host to host in a hidden manner, until they reach an attractive target. Once the presence of the attacker...
Coopetition (cooperation between competitive organizations) was conceptually established several years ago. However, the number and diversity of business model elements (products, partners, employees, customers, processes) within and outside particular supply chains has grown, establishing a need for rethinking relationships between stakeholders with similar and yet also competing strategies. Second,...
In this paper, we build a duopoly game model consisting of two logistics enterprises and a third-party company, with the consideration of the cost, quality, and competitions among the players, to analyze the equilibriums under different situations with the objective of maximizing the interests of all parties involved. Then we examine the relationships between the dominate strategies and the key game...
Video Games have become a core part of life for many and the industry is making millions. Video game principles are used in virtual reality and training scenarios for military applications. Courses in video Games are something that colleges should look into making. This paper is intended to be a course outline of an introductory course for students seeking to enter the industry.
Most existing cost optimization solutions ignore the long-term benefits for the customer, which may reduce the efficiency of the demand response management (DRM). In addition, without a power balance constraint, the power generation and consumption optimization problems are solved separately, which may cause a huge waste in power production. This paper presents a two-stage game framework to model...
New complex education program “Project Seminar” developed in the Department of Applied Mathematics of Moscow Institute of Electronics and Mathematics (MIEM) belong to National Research University Higher School of Economics (NRU HSE) is presented. The aim of our program is to train students for needs of high-tech industry being equipped with ERP systems. The complex program based on Project-Based Learning...
In the article the game-theoretic model of limited resource extraction by competitive enterprises in terms of differential non-zero sum games is considered. The Nash equilibrium is found and the cooperative variant of the game investigated, the Shapley value constructed and its dynamic stability (time-consistency) investigated. As the results of this work were found the conditions on the input parameters...
The advances in Internet of Everything (IoE) and the market-oriented cloud computing have provided opportunities to resolve the challenges caused by the Internet of Things (IoT) infrastructure virtualization, capacity planning, data storage or complexity. The volume and types of IoT data motivate the need for a data storage framework towards the integration of both structured and unstructured data...
Demand response is considered as a valuable functionality of the power grid and its potential impacts continue expanding with grid modernization. Colocation data centers (simply called colocation) are recognized as a notably promising resource for demand response due to their high power demand and remarkable potential in demand management. A major challenge of colocation demand response is the split...
The games industry is notorious for its intense work ethics with uncompensated overtime and weekends at the office, also known as crunch or crunch time. Since crunch time is so common within the industry, is it possible that the benefits of crunch time outweigh the disadvantages? By studying postmortems and conducting interviews with employees in the industry, we aim to characterise crunch time and...
To leverage the potential of bilateral contracts in the smart grid, we address the conflict-of-interest problem of designing energy portfolios. From the viewpoint of competing Utility companies, we present a game theoretical formulation for contract offering with integration of wind energy. We propose a heuristic algorithm, the Recursive Genetic Annealing algorithm (RGAn), to find the Nash-Equilibrium...
Energy internet provides an open framework for integrating every pieces of equipment involved in energy generation, transmission, transformation, distribution and consumption with novel information and communication technologies. In this paper, we adopt a combination of game theory and big data to address the coordinated management of renewable and traditional energy, which is a typical issue on energy...
In this paper, we propose a game theoretical analysis of supply chain configurations for two manufacturers and two retailers. The supply chain configuration is the structure of the leader-follower relationship in the decentralized decision making of pricing decisions for manufacturers and retailers. The effects of the supply chain configurations on the total profit are investigated. The closed-form...
Nowadays, gaming industry has become one of the fastest improving industry in the world. Furthermore, with the focused on development of powerful open source games development kit, namely Unity. This research will be called “Bezier VFX Plug-in”. Using this plug-in, the author will implement the algorithm to improve the visual effect performance. As the number of the games developed by Indonesian developers...
There is a finite number of non-cooperating clients competing for execution of their jobs by a single service provider in order to minimize job completion time costs. The clients can move their jobs to complete earlier in a given sequence. However, they have to compensate the cost increase to the other clients whose jobs are completed later due to this move. All clients are assumed to be fully risk...
This paper examines the changes in consumer behaviour and opinions due to the transition from a public to a commercial broadcaster in the context of broadcasting international media events. By analyzing TV viewer ratings, Facebook activity and its sentiment, we aim to provide answers to how the transition from airing Winter Olympic Games on NRK to TV2 in Norway affected consumer behaviour and opinion...
Insider threats are difficult to deal with because employees in any organization have a certain level of access to the company's secure network which bypasses the external security measures such as firewalls that have been put in place to protect the organization. The goal of this paper is to design and implement a predictive model which uses linguistic analysis as well as K-means to determine an...
Cooperative behavior enhances an organization's ability to reach goals. The present study investigated whether and how prepaid incentives and promised incentives influenced cooperation differently among organization members in an experiment. Results showed that promised incentives appear more effective in terms of cooperative behavior than prepaid incentives, and the perception of benefit is a mediator...
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