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Graceful interaction design has been conceptualize to enrich human computer engagement. The design elements of the graceful interaction model was adapted from the theory of Laban Movement Analysis where movement quality has been proposed. To test for the validity of using movement quality, prior work pertaining to the use of accurate measures that capture the emotional response towards movement quality...
This study investigates the influence of reading-manipulation on small touch devices such as smart phones and, more specifically, how scrolling and paging actions affect a user's comprehension of texts and the operating performance of the interface. Two different types of texts were distinguished using (a) a recall task and (b) an operation task. In the recall task, the user's comprehension levels...
This study argued that the strength of affective meanings evoked from color combinations and subjects' preferences of these affective meanings would sway subjects' judgment of beauty for color combinations. The adjective pairs with two opposite adjectives were deemed as affective meanings. By item analysis, 13 adjective pairs including a “Beautiful-Ugly” pair which was deemed as the scale to evaluate...
In computers era, the flow of producing digital documents simply overwhelmed the traditional manual spell checking, the worst new type of misspelling called typographical errors have been created by machinery text production and management. Therefore, referring to human intolerable load of digital text's spell checking also the irrecusable ability of computers, including accuracy and speed, automatic...
Crowd sourcing is evolving as a distributed problem-solving and business production model in recent years. In crowd sourcing paradigm, tasks are distributed to networked people to complete such that a company's production cost can be greatly reduced. In 2003, Luis von Ahn and his colleagues pioneered the concept of "human computation", which utilizes human abilities to perform computation...
The paper presents a question-answer approach to programming of precedents during a collaborative designing of automated systems. Efficiency of the general work can be essentially increased if the human part of the work will be fulfilled as an execution of a special kind of programs by “human processors” which use models of question-answer reasoning. Such approach was investigated and evolved till...
Learning and adaptability (and thus the ability of being co-operative) are important features of decision & control systems. This paper investigates decision making and control concepts that enable human beings and artificial beings to interact and co-operate in real time in a dynamic and reliable way. It examines the aspects of being co-operative and substitutable in the context of: (i) co-operative...
Authorship recognition is a technique used to identify the author of an unclaimed document, or in case when more than one author claims a document. Authorship recognition has great potential for applications in Computer forensics. The intended goal of this research is to identify a Chat bot by analyzing conversation log files. This is a novel area of investigation, as artificially intelligent authors...
There is no doubt that the need of improving the quality of primary schools particularly in rural areas is very urgent for government. One of the most promising solution is through utilization of Information and Communication Technologies (ICTs). In this paper we present our effort and work in improving the quality of primary school teachers and the students' learning process through the ICTs so that...
Mental State Transition Network which consists of mental states connected one another is a basic concept of approximating to human psychological and mental responses. It can represent transition from an emotional state to other one with stimulus by calculating Emotion Generating Calculations method. However, this method ignores most of emotions except for an emotion which has the strongest effect...
Time-terms are used by humans to indicate a temporal frame of reference during communication with one another. The frame of time is used to indicate whether an action or event has happened in the past, is currently taking place, or will happen in the future. These terms may specify an amount of time in the form of a time difference value, a specific time moment or time period in the form of a time...
Puzzles have long history and have been developed by many people. Nowadays computers are contributing very much to the evolution of puzzles. First computers were used to make arithmetical puzzles, like earithmetical restoration' or ecrypt-arithmetic,' then to make mechanical puzzles, like eburr puzzles' or epolyomino puzzles' and to make pencil and paper puzzles like esudoku.' So now puzzle creators...
Two assumptions have become dominant in the field of social computing and crowd sourcing - the computational view, and the assumption of a human-only crowd. In this paper, I address those assumptions. I trace their origin in the human-computation metaphor, and argue that while this metaphor is instrumental in facilitating novel developments, it also constrains the thinking of designers. I discuss...
This paper introduces definition of machine learning and the basic structure, describes a variety of machine learning methods, compares and analyzes their advantages and their limitations, introduces the main research areas of machine learning, especially introduces technological application of machine learning methods.
It is common to introduce computer art to people with a background about computer science or art. However, the rising importance of computer-based creativity demands methods of talking about computer art to people who have no professional experience in any of these fields. This paper describes and evaluates "Vanishing Point" computer art workshop, designed both for children and adults with...
Safety critical systems can suffer severe and even fatal consequences due to aberrant behavior of human operators. Human operators are unique in their decision making capability, judgment and nondeterminism. There is a need for analyzing the interactions among computer systems and human operators where the operators are allowed to deviate from their prescribed behaviors for executing a task. In this...
Social signal processing has the ambitious goal of bridging the social intelligence gap between computers and humans. Nowadays, computers are not only the new interaction partners of humans, but also a privileged interaction medium for social exchange between humans. Consequently, enhancing machine abilities to interpret and reproduce social signals is a crucial requirement for improving computer-mediated...
Healthcare is not about seeing patients anymore; the focus has shifted. Patients are concerned with the cost associated with the care and the amount of time they will spend at the doctor's office and away from work. Doctors are concerned with administration, management, business development, cost, review boards, lawyers, insurance companies, government, specialists, continuing education, and patient...
In this paper we are discussing the “pacemakers” for cyclic and goal directed movements in humans with central nervous systems injury/disease that are based on electrical stimulation. The system that restores or augments movement is termed Motor Neural Prosthesis (MNP). The novelties needed to make MNP compatible with the richness of living systems must be based on better understanding of the effects...
In this paper, we address the problem of reconstructing 3D volumetric models, illustrating human sporting performance for use in coaching scenarios. We advocate the use of low cost camera networks for acquiring such data, allowing the approach to be feasibly adopted by both amateur and elite level sports athletes. A dynamic voxel carving approach is described, coupled with over-head player tracking...
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