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Requirements engineering (RE) is a discipline of critical importance in software development. This paper provides a process and a set of software artifacts to help in the production of e-learning systems with emphasis on reuse, standards and globalization issues.
The analysis of the scientific literature available on the types of general competences and their classification caused the authors to conclude that it is necessary to implement interdisciplinary approach in engineering education to develop competences necessary for engineers to make them competitive in the labour market. The attention should be paid to a professional foreign language, computer literacy...
The aim of the article is to present a new possible way of an interactive teaching. The effort is to substitute proprietary software that is commonly used in educational process by open technologies. Since the subject of this article is oriented to the engineering area we devoted our attention to open software and we chose Maxima. Moreover, this tool can be available not only locally on the desktop...
Collaboration is one of the keywords in education as well as in computer-assisted instruction. In this respect, e-learning platforms provide users with specific tools, enabling them to collaborate and/or to cooperate so to reach common objectives. Collaboration is considered as a teaching strategy but, in many cases such as in the software engineering classes, collaboration has to be a learning outcome...
The information technology and modern education, as well as integration of various subjects is a breakthrough in deepening educational reform. Combining with Hubei rural middle school mathematics classroom teaching in information technology usage questionnaire, and using questionnaire interview method and SPSS software, the paper analyzes the information technology application situation in rural middle...
The integrated students' system based on Multi-Agent System (MAS) is a typical case of open complex intelligent systems. Users' demands and modeling methods of the integrated students' system based on MAS are proposed in this paper, by using the theory of open complex intelligent systems. Moreover, the architecture for the integrated students' system is discussed.
This Special Session is going to present some of the activities carried out by the Excellence Network on e-learning that is being funded in the Region of Madrid, called eMadrid. They are related to the application of open source principles in the educational context and in opening up the alternatives to the learner.
The world is changing, Technology is revolutionizing the way we relate and interact with the environment. The knowledge of future technologies will allow us to adapt to change with time, anticipate its implementation and thus be able to work with them; we must not forget that future generations will be born with new technologies. This paper raises a number of developments, which for one reason or...
As a new field of study, software engineering teaching and subjects vary from one textbook to another. Despite the fact that most of the books cover similar subjects, however, students' view of the subject is mixed. Some students have problems understanding the entire picture. Other students have problems connecting concepts with each other. In this research, an overall view of software engineering...
The Software Engineering learning, as one of the main subjects of Computer Engineering degree, requires constant technological innovation. New tools must be added to the subject. But this is not easy with present LMS (Learning Management System). Faced with this situation we will try to open the platform used in the subject to personalized learning environments, using a service-oriented architecture...
Tools utilizing the web-server's logs for monitoring and analyzing the users' behavior are used in many fields where the Internet plays a major role as in e-commerce and e-learning. These tools are very useful for tracking the learning activities of the students in web-based Course Management Systems (CMS). While the logs can be customized to include much information on what goes-on in the CMS, they...
With the shift from desktop/laptop computers to multi-touch mobile devices (e.g. iPad, Smartphone, Tablet handheld), these mobile devices have become a part of everyday life and have potentials to promote in-class activities between teachers and students. In this paper, we have developed mobile learning applications for the Google's Android and Apple's iOS platforms to be used in electrical engineering...
Educational software is defined as a computer software primarily used by students for the purpose of self-learning, practice making and self-testing. Teaching software out of educational ones will be studied and contribution of fuzzy logic model, one of the artificial intelligence techniques, to educational software will be discussed in the study. Existing data is assessed with the aim of solving...
Augmented/Alternate Reality Games are a relatively new, yet increasingly interesting, class of social applications. These games are fundamentally intertwined with the players' real life, in that the players' everyday activities generate events that advance the game logic. At the same time, they augment the players' “regular” activities with game-related tasks and challenges and with rich digital content...
Information technology course features decide that its construction and implementation have strong dependence on facilities and equipments. In China, the development of material and technical conditions is uneven; this condition makes the attempts that through a set of information technology teaching material adapt to all the demand of all areas unrealistic. The existing information technology teaching...
Educational content is constantly changing due to updates in the education syllabus causing the educational software is not updated and therefore the contribution to the teaching process is limited. A CMS (Content Management System) and LMS (Learning Management System) have features that can be used in a combined way in order to create educational environments that enhance the teaching- learning process...
This paper presents a new English E-learning system in which children can be educated using a smart phone and a web application at home. The proposed system provides three contents based on new designed core framework. Each content is served to users through a smart phone and a web application.
At present, most of conventional education forms are becoming not being suitable for requirements of social progress and educational development and not being able to catch up with the changes of learning demand in time, thus computer networks have brought opportunities for it. However, in traditional web-based e-learning mode, system construction and maintenance are located in interior of educational...
Advances in virtualization are making it possible to facilitate the learning of students at a distance. Instructors can teach complex skills with even greater ease than had been afforded in traditional classrooms. Virtualization provides opportunities for dealing with heterogeneous groups, facilitating instructional design possibilities for a diverse audience, and enhancing student - teacher interactions...
The use of Web 2.0 technologies is increasingly common in many aspects of life: social, work, and study. The study reported here looks into how one type of Web 2.0 tool, the wiki, was being used to support groups of IT students involved in a collaborative authentic-task in their undergraduate studies to develop a software solution required by their "clients". The study indicates the existence...
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