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With an increase in the number of mobile users and traffic, mobile network operators are finding it difficult to scale their radio and core networks. Further, hardware network appliances are expensive to procure and upgrade, and are difficult to adapt and program for new services. These trends have recently spurred several efforts to redesign various components of mobile networks, including the LTE...
In today's life, the mobile phone is an essential device for the modern human. The people play installed games in the mobile device to pass the time and express emotions. However, stand-alone off-line game may not require internet connection but pro-longed use predisposes bored. Therefore, multiplayer on-line game meets the needs of groups of human activity. In the almost multiplayer on-line games,...
Method for increasing protection level of desktop PC type computer software application and user data using smartphone is proposed and presented in this paper. Smartphones are widely used, almost every person has one and manufacturers of smartphones offer wide range of the devices. All desktop computer applications for some particular and special purposes have applied some kind of protection. This...
In crowdsourced software testing, inspecting the large number of test reports is an overwhelming but inevitable software maintenance task. In recent years, to alleviate this task, many text-based test-report classification and prioritization techniques have been proposed. However in the mobile testing domain, test reports often consist of more screenshots and shorter descriptive text, and thus text-based...
Mobile communication system is the most widely used wireless communication system, the electromagnetic spectrum environment increasingly complex today, network optimization as a constraint to the performance of mobile communication systems an essential factor. Rational allocation of mobile communication system network optimization resources due to lower operating costs and improve business efficiency,...
Mobile learning has emerged as a new and promising learning modality, providing more interactivity and flexibility to learners, tutors and teachers in carrying out educational activities and practices. However, its adoption, still poses problems and challenges, such as the quality evaluation of the resulting learning applications. In this paper, we discuss the establishment of a method for evaluating...
As mobile software development becomes more mainstream, universities recognize a need to integrate mobile platform programming into the curriculum. This integration requires an understanding of mobile software development that defines it not just as a collection of topics but that acknowledges cross-topic areas that serve as the basis for specific interests. This paper presents a platform-agnostic...
The current paper presents the Quiz Cube application and its evaluation. The Quiz Cube application is an AR mobile learning application for students and teachers to easily make and use AR UI system using fiducial marker cubes. AR as a platform is just now reaching its full potential. Since smartphones and mobile devices are now at a sufficiently large user base, it is worth looking at the potential...
This paper discusses the creative practice of independents and individuals and their requirements for tools to author location-based experiences (LBE), including location-based games (LBG). The work describes and presents initial findings from a questionnaire study and a workshop. Both studies focused upon the working practices of individuals and small independent artists, hackers and researchers,...
People claim the right to study and learn what they desire, when and where they want; for this reason it is necessary to offer flexible training methods that provide real opportunities for independent learning. In order to help solve this need, this article presents a methodological guide (MG) so people without experience or knowledge in software development can create, autonomously, Open Educational...
Technological classrooms are pedagogical tools focus students' learning on specific topics without being heavily reliant upon TICs. Our purpose in this paper is to apply an interactive classroom methodology that allows the use of social networks, as well as cell phone software technology. The aim is to make technology tools into pedagogical ones which improve the teaching- learning process. The methodology...
This paper presents the architecture of GENI edge cloud computing network in the form of compute and storage resources, a mobile 4G cellular edge and a high speed campus network connecting these components. This deployment is available across fifty campuses in the US, all interconnected via a nationwide Layer-2 network. We present these capabilities in the context of vehicular sensing and control...
Research suggests that different teaching styles and multiple exposures of different styles to material can aid in the learning process. While there are guidelines for identifying the best teaching style for material, new and evolving areas can present unique challenges. The emerging area of mobile software development, which combines aspects of software, hardware, and interpersonal interaction, captures...
Field of software development is a very important part of ICT. Large number of new software is developing every day and also a lot of SW development companies exist. SW development could be done in several ways based on standardized methodologies and mobile applications are not exceptions. Selection of the right methodology is a key part which could affect time and quality of development. This paper...
Mobile Operators are looking for new ways to cope with ever-increasing data traffic while improving the operational and capital efficiency of their networks. Cloud computing and network function virtualization (NFV) have emerged as key enablers to optimize resource utilization and at the same time reduce network operational expenditure (OPEX). In virtualized networks, network functions are delivered...
To ensure the required quality of experience and optimal use of network operator's resources in the current conditions telecommunication operator can deploy services using the concept of Network Functions Virtualization (NFV), that has fundamental differences from traditional dedicated hardware. To achieve the expected benefits of NFV, physical resources must be used effectively. This requires effective...
Recent research has reported numerous studies bringing into question the gender inclusiveness of many kinds of software. Inclusiveness of software (gender or otherwise) matters because supporting diversity matters — it is well-known that the more diverse a group of problem-solvers, the higher the quality of the solution. To help software creators identify features within their software that are not...
Requirements Engineering (RE) and all its underlying activities, such as requirements identification, evolution, validation, communication, and management, are still the key factors in successful product development. Therefore, proper implementation of this process is necessary to obtain a quality product. A better understanding of the most challenging RE-related topics for practitioners will greatly...
Software development requires the protection of privacy. However, a body of knowledge does not exist for the development of privacy-aware software. Based on a literature survey, this paper introduces various studies that address knowledge regarding the development of privacy-aware software, and describes the current status and future direction toward building a knowledge base for privacy-aware software...
Mobile dating apps have become a popular means to meet potential partners. Although several exist, one recent addition stands out amongst all others. Tinder presents its users with pictures of people geographically nearby, whom they can either like or dislike based on first impressions. If two users like each other, they are allowed to initiate a conversation via the chat feature. In this paper we...
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