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How does man's vision system work? In some cross research fields like neurobiology, psychology and robotics researchers have been work hard to answer the question for long time. Now on visual cortex neuroscience has accumulate much experimental data and some theories like information redundancy reduction, sparse coding have given their interpretation of experiments, but understanding information processing...
The following topics were dealt with: mobile ad hoc networks; recurrent neural nets; robotics; e-insurance; energy consumption sustainable development; GIS; image processing; rules mining; Web services; human resource management; stock returns; software reliability; and signal detection.
The following topics are dealt with: AI in databases and data mining; vision processing/understanding; feature selection; trends in SAT and CSP; AI in robotics; constraint programming; knowledge-based systems; case-based reasoning; intelligent Internet agents; speech/language processing and understanding; evolutionary computing; AI in games; planning and scheduling; AI algorithms; AI in software engineering...
Many realistic problem domains are composed of heterogeneous tasks distributed in a physical environment. A team of mobile agents has to autonomously allocate these tasks, navigate to them and finally execute them. Recently auctions have been used for task allocation among homogeneous agents. Less studied is the case of allocation where both the tasks and the agents are heterogeneous in nature. In...
A dynamic environment is one in which either the obstacles or the goal or both are in motion. In most of the current research, robots attempting to navigate in dynamic environments use reactive systems. Although reactive systems have the advantage of fast execution and low overheads, the tradeoff is in performance in terms of the path optimality. Often, the robot ends up tracking the goal, thus following...
Direct physical human-robot interaction has become a central part in the research field of robotics today. To use the advantages of the potential for humans and robots to work together as a team in industrial settings, the most important issues are safety for the human and an easy way to describe tasks for the robot. In this work, we present an approach of a hierarchical structured control of industrial...
The paper presents the second phase of a curriculum project that builds on existing successful work. Our work involves the development, implementation, and testing of an adaptable framework for the presentation of core AI topics that emphasizes the relationship between AI and computer science. Under phase 1, we developed and pilot-tested our proof-of-concept. The second phase involves further development...
In this work, we make use of 3D visual contours carrying geometric as well as appearance information. Between these contours, we define 3D relations that encode structural information relevant to object-level operations such as similarity assessment and grasping. We show that this relational space can also be used as input features for learning which we exemplify for the grasping of unknown objects...
We applied behavioral and event-related potential (ERP) measures to study the multisensory interactions of audiovisual stimuli presented at different locations in an auditory-attention task in which an irrelevant visual stimulus occasionally accompanied the auditory stimulus. A stream of visual (V), auditory (A), spatially congruent audiovisual (AVCon), and spatially incongruent audiovisual (AVInc)...
Summary form only given. In the last century, R&D in robotics had been mainly concentrated on industrial robot and its related applications. In the 21 century R&D activities in robotics have been continuously high in Japan for the first decade. Representatively, METI, Japanese Ministry of Economy, Trade and Industry, successively launched R&D projects in robot area. Topics of the projects...
Many scholars would agree that, had it not been for the evaluation of gigabit switches, the analysis of massive multiplayer online role-playing games might never have occurred. In fact, few experts would disagree with the intuitive unification of superblocks and the location-identity split, which embodies the confirmed principles of robotics. We construct new heterogeneous communication (BACK), which...
We present a method to estimate the orientation of a directional sound source and experimental results illustrating its performances. The method requires recordings captured by an array of microphones at known positions with respect to the source as well as the source directivity. Experiments have been performed in an ordinary environment by using a Polaroid transducer as the sound source emitting...
Social learning in robotics has largely focused on imitation learning. In this work, we take a broader view of social learning and are interested in the multifaceted ways that a social partner can influence the learning process. We implement stimulus enhancement and emulation on a robot, and illustrate the computational benefits of social learning over individual learning. Additionally we characterize...
Localization and mapping in robotics are preliminary but challenging problems. A learning approach must be followed by a robot to understand its environment and perform data association before it accomplishes any other tasks. In this paper, we describe a novel combination of techniques to map the environmental boundaries traced by the robot and localize it inside the bounded region. This is an effort...
A new framework for sustainable spaces is proposed. Proposed framework consists of a group of conceptual hardware and software design. Purpose of the work is to solve the sustainability problem for terrestrial and extraterrestrial applications, using key concepts of the computer science, robotics, thermodynamics and architecture. Related to the proposed work, a machine learning method is applied for...
The best node selection problem, that distinguishes a node with the best state among multiply connected nodes, is one of the fundamental problem in robotics. However, a systematic solution has not been proposed by its ambiguity characteristics. To make the problem tractable, we reduce the scope of the original problem. Then, we suggest a novel index that systematically judges a required time step...
Herds of livestock, when left to their own devices, will forage for food in predictable patterns, and will often overgraze preferred areas while leaving other areas untouched. The field of grazing management looks to improve the efficiency of land use by moving the animals through different pastures at regular intervals, akin to coverage algorithms used in robotics but with non-uniform coverage and...
Medical robotic applications are increasing in operation rooms. It is necessary to select, locate and program appropriate robots for medical operations. SolidWorks and CosmosMotion controlled by the modeling and motion simulation programs created in VisualBASIC in this study are used for this purpose. The designer prepares the model input file which contains the information about the selected units...
We describe a navigation and coverage system based on unsupervised learning driven by visual input. Our objective is to allow a robot to remain continuously moving above a terrain of interest using visual feedback to avoid leaving this region. As a particular application domain, we are interested in doing this in open water, but the approach makes few domain-specific assumptions. Specifically, our...
Nowadays in embedded system design it is essential to use Hardware/Software (HW/SW) co-design. This paper is about the development of an autonomic mobile navigation with HW/SW co-design. We managed to design such a system that won the first prize at one of the greatest Mars rover competitions in Hungary. The paper demonstrates how to keep the project costs and system design process time low with this...
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