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Nowadays, university students are facing a large number of highly diverse media, including conventional books as well as online-based mobile applications — all used to support learning. Especially the internet with its connected social media services or e-learning possibilities induced significant changes in society and in the landscape of higher education during the last years and still do so. The...
This paper is addressing the challenges of incorporating networking and security concepts into effective teaching and learning platform (PLab) that highlights real-world technical issues. PLab is an innovative portable learning platform that allows network applications to be safely tested. The isolated network without the need for a server promotes learning at anytime and anywhere. The strong connection...
This paper focuses on a mobile K-12 outreach program titled "Engineers on Wheels" (EOW). Funding was acquired to retrofit two vans with modern technology and engineering activities. Travel is conducted in colorful vehicles that represent the institution name and bring engineering alive for the select audience. The idea for a mobile program was developed as many school districts do not have...
The structure and content of an Electrical Engineering (EE) First-Year interactive student learning aid for Java has been generated by EE Third-Year students doing a software engineering module at the British University in Egypt Third-Year students expressed their initial "hatred" for Java programming due to their own >50% failure-rates when they first took this "Introduction to...
The objective of this project is to develop and design mobile content for introducing engineering technology to high school students. More specifically, we intend to work on a sequence of modules that will establish connections between high school mathematics and physics to modern technologies associated with smart phones, iPods and other high-tech products. The participants of the project will use...
The "Girls on the Go: The Mobile Computing College Experience" is a residential summer camp whose aim is to encourage female high school students to attend college, to consider computer science as viable major, and to pursue computing related degrees. The camp content is designed primarily around a user-centered design process, with the students gaining experience in the development of a...
This study explores how teachers' attitudes and competencies influence their willingness to adopt mobile learning approaches. By mobile learning we mean teaching approaches that use mobile devices to enliven and extend traditional teaching. Of particular interest is exploring how first-order (e.g. lack of adequate access, time, training and support) and second-order (e.g. teacher's pedagogical and...
In this paper, we designed a SIMT architecture-based stream processor for parallel processing in the mobile environment. The designed processor is a superscalar architecture and can issue up to four instructions. Considering the limited resources of the mobile environment, this processor was consisted of 16 stream processors (SPs). To verify the operation of the designed processor, a functional level...
The diversity of platforms on the smart phones market, make the mobile applications development quite difficult and very expensive. Platform development could be a good solution for this problem. We'll start by defining cross-platform development, and define the different types of mobile applications, and then define and explain the different approaches used in cross-platform development in order...
Frequency reuse improves system capacity but sacrifices cell-edge user equipments (UEs) due to inter-cell interference. To solve this problem, fractional frequency reuse (FFR) was proposed, which ameliorates cell-edge UEs by using a larger reuse factor for them than for cell-center UEs. In this paper, we investigate a common type of FFR schemes, called partial frequency reuse (PFR), and find that...
This university has published the “MMDAgent” voice interaction system toolkit as opensource software. MMDAgent enables users to develop voice interaction system easily by editing the voice interaction scenario based on Finite State Transducer (FST) format. However, having numerous people edit it simultaneously is difficult. For that reason, tremendous labor costs are necessary to describe an abundant...
In spite of several efforts in the last decade by researchers and educators, expected potential from the use of mobile device technology (MDT) to effect learning transformation is largely unfulfilled. Quantifying benefits of MDTs in learning, either through achievement of learning objectives or enhancement of the process, remains problematic. Rapid changes in development and manufacture also continue...
English as a Foreign Language (EFL) students face a daunting challenge. They must study and memorize literally thousands of words to achieve fluency. Knowledge of vocabulary not only allows for clearer expression, but also forms the foundation of language knowledge. Mobile devices such as smart phones and tablet PCs can potentially be effective learning tools, especially when used for developing the...
The rapid pace of change being witnessed globally in the Information and Communication Technology sector as well as the skyrocketing costs in getting basic education needs met have forced many to seek for alternative ways of meeting these needs. Recent innovations in distance education opened up the pathway to new and dynamic ways of learning through Massively Open Online Courses (MOOCs) aimed at...
Users can use social network sites automatically, it comes from user's habit, it's a no-conscious action (Wohn et al., 2012). Therefore, users have interactions in social networks sites, it makes life well-being. At the same time, it creates postive effects. For the reason, there are more and more people who like to participate in social networks sites. In the research, the study try to use the concept...
There is a need for reliable and trustworthy public transport planner services. Mass transits are trying to solve problems as traffic jams or increasing pollution in densely populated city agglomerations. Passengers are looking for travel information on-line and companies providing public transport solutions often struggle with providing modern trip planner platforms. We address this problem by providing...
Biometric systems based on iris are vulnerable to several attacks, particularly direct attacks consisting on the presentation of a fake iris to the sensor. The development of iris liveness detection techniques is crucial for the deployment of iris biometric applications in daily life specially in the mobile biometric field. The 1st Mobile Iris Liveness Detection Competition (MobILive) was organized...
Using multiple robots to form artificial swarms and using methods of self-organization to carry out collective cooperation to fulfill complex tasks are hotspots in researches of robotic control. Artificial swarms with the advantages of distribution, flexibility, robustness, autonomy and so on, will be the main approach to accomplish the complex tasks, such as distributed wireless network, distributed...
Feedback has long been a challenge for both staff and students. Despite all the innovative methods and practices, feedback continues to be a significant cause of student dissatisfaction. Most studies involving students' access to feedback have relied on what students said they did using surveys, interviews and focus groups. This paper shows how one of MyFeedBack's features was used to investigate...
The incorporation of mobile devices and social media content into everyday life has radically changed the acquisition of information, reading, and learning mechanisms. As a consequence, a part of the users today form a demand for rapid acquisition of knowledge. It is now well known that users find information no longer only in printed, but in online sources and libraries, and search mostly on the...
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