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With the continuous development of electronic information technology and growing in the traffic engineering field, Cloud computing technology is widely used in intelligent transportation system has become the inevitable trend. The basis of the city's traffic information service system construction has been initially formed, but generally faced with the integration and using of traffic information...
In this model, we attack the common problem of varying comprehending and perception capacities which differ with every individual. For understanding any concept, different individuals might require different levels of difficulty. Thus, we propose a model that performs clustering of text based on difficulty. Initially, with different feature extraction techniques, the scores of various textual characteristics...
Definitions of some key concepts (model, intelligence, learning, control) are proposed as a contribution to unify the different paradigms and cultures actually existent in systems and control. These definitions are made in the information space, an extension of the state space with the additional dimension of information granularity. The aim is to create a common language and a common framework where...
Context-aware systems have historically employed a limited range of available data and while research across a diverse range of domains is addressing an increasingly broad range of data the level of intelligence generated in context-aware systems remains generally very limited. This is arguably due to the highly dynamic nature and inherent complexity of context. Individuals view the world though a...
The vehicle parking system is designed to prevent usual problems associated with the parking. This system is designed to solve the problem of locating empty parking slot, congestion and indiscriminate parking. The system has been designed using VHDL and successfully implemented on CPLD (family-MAX V,Device-5M1270ZT144C5, Board-Krypton v1.2). A complete design and layout was drawn out and suitably...
Metaphors are powerful aspects of modern social imaginaries. In this paper I examine how old metaphors interact with new metaphors in contemporary sci-fi shows through the lens of digital and theological anthropologies. The human computer interactions imagined in these shows reveal Western social concerns with human security and human nature itself.
In today's complex world requires state-of-the-art data analysis over massive data sets. In data warehousing and OLAP applications, scalar-level predicates of set in SQL become highly inadequate which needs to support set-level comparison semantics, i.e., comparing a group of tuples with set of values. Complex queries composed by scalar-level operations are challenging for database engine to optimize,...
Online Social Networks (OSNs) such as Twitter and Facebook have become a significant testing ground for Artificial Intelligence developers who build programs, known as socialbots, that imitate actual users by automating their social-network activities such as forming social links and posting content. Particularly, Twitter users have shown difficulties in distinguishing these socialbots from the human...
Socially Intelligent Computing (SIC) is a new emerging field that refers to the recent efforts of crowd computing to understand the ways in which systems of human intelligence across the globe and social networks can work together as efficiently as a giant machine. These systems result in new behaviors, and will prove useful as intermediaries between human intelligence and technological forms used...
The Game of the Amazons is a two-player abstract territory game. It has attracted attention in game research because of its simple rules and its complexity of play. A number of Amazons-playing programs have emerged in recent years. Different search algorithms are used in Amazons programs. Minimax is one of the most commonly used Amazons search algorithms. It is usually optimized with augmentations,...
Solar energy is renewable energy which can be used in the drying of agricultural and sideline products. The lower computer measurement and control subsystem is designed and the improved binary table lookup algorithm is designed to realize the tank water temperature detection. The main program flow is demonstrated, furthermore, the host computer monitoring subsystem is constructed, in which the system...
Computer chess is a computer program which plays chess by itself without human intervention. With the development of related fields of study, the capability of computer chess has improved greatly since its emergence. The Game of the Amazons is a new and challenging game in computer chess. Amazons has attracted attention in the game programming because of its difficulty. In this paper, we implemented...
This paper describes the development of a novel web-delivered computer game, Boundary, where human players vie against each other or computer agents that use adaptive learning to modify playing strategies. The novelty presents challenges in game development both in terms of game playability and enjoyment as well as designing intelligent computer game players. An adaptive artificial intelligent agent...
The collaboration between humans and intelligent agents keeps increasing as the technology advances. In this sense, each can rely on the other's strengths to achieve the best overall performance. But as intelligent agents play an increasingly escalating role as a partner rather than mere tools, it is imperative that we understand how humans are influenced by such agents. This is so as to achieve a...
Integratedly use the knowledge of the social network theory based on the traditional trust, and compute the trust of the users of online auction transactions, because of lack of Intelligence, flexibility and initiative in current recommendation system, the Auction Mechanism Based Distributed Personalized Recommendation System was proposed. In this system, intelligent agent technology was used. The...
This research is about how to create an educational video game whose main purpose is to stimulate logical and spatial reasoning of children. For this goal, we have applied an incremental methodology in order to be able to produce a Massive Multiplayer Online Game. With the intention of incorporating operations necessary for cognitive development and simultaneously to control the mechanics of the video...
In this paper, we show how computational methods can help attaining uniformity in interpretation, a valuable asset in the legal field, and even a duty itself in our use case of choice: the 1980 Vienna Sales Convention (CISG). We investigate the common ground between traditional and computational models and describe some tools for the representation and interpretation of the CISG terminology that can...
This paper proposes a method for online adjustment of the AI's strength in a fighting game. The adjustment aim is that of maintaining the AI's strength slightly above its opponent's level. The proposed method adopts the k-nearest neighbor algorithm for predicting the opponent's next action and uses this information together with a game simulator for determining the next action of the AI, leading to...
Physical symbol systems, for general intelligent action, take a physical stimulus as one object in the human world, whereas biological intelligent systems may take it as fundamentally different objects. For eliminating this conflict, the relative perception system hypothesis is proposed as a novel position for the nature of intelligence, based on the principle of world's relativity. From the hypothesis,...
In artificial intelligence field, dynamic optimization problem under uncertain environment has always been a main topic and been widely researched these years. How to find the optimal solution around the goals to be solved is the key problem. As a typical case of uncertainty environment, maze has an important research value. In this paper we design a complex maze of random scene simulation system...
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