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This paper outlines the effects of educational and casual software applications on young children, and defines a framework for monitoring, assessing, and improving their knowledge and skills. It shows how the use of such applications improves children skills in the main learning domains and increases their familiarity with the world. After analyzing specific abilities developed by different categories...
Most organisations now impose information security policies (ISPs) or ‘conditions of use’ agreements upon their employees. The need to ensure that employees are informed and aware of their obligations toward information security is apparent. Less apparent is the correlation between the provision of such policies and their compliance. In this paper, we report our research into the factors that determine...
A new turn in information revolution contributed to the formation of a new universal identity of the uniform postindustrial society. We refer to this phenomenon as the concept of a “New axial period”. The system of education, like all cultural institutions, turned out to be not ready for such a breakthrough in creating a new reality that entails certain problems. Among the problems are: pedagogical...
Teaching software architecture to undergraduate students is particularly hard because they typically have no experience with medium or large systems with competing stakeholders. A particularly hard case is ATAM (Architecture Trade-off Analysis Method), which allows the evaluation of architectural designs and quality attributes by competing stakeholders. This article describes ATAM-RPG, a role-playing...
Usually, programing courses evaluations use a comparative method to test their students. That is, the student must analyze the content of some piece of code in order to understand its logic. However, most courses do not use special support mechanisms for this task. This paper presents a software tool designed to support teaching and learning tasks related with programming courses. The main objective...
Typologies of college graduates of the Faculty of Exact, Physical and Natural Sciences (FCEFN) of the National University of San Juan, which have relevance in their academic performance and in the academic quality of the faculty were established. For that purpose we worked with college graduates of year 2014, by applying two data analysis approaches: the classical and the symbolic one. For the first...
Today's students are prospective entrepreneurs and employees in modern, start-up like environments within established companies. In these settings, software development projects face extreme requirements in terms of innovation and attractiveness of the end-product. They also suffer severe consequences of failure such as termination of the development effort and bankruptcy. As the abilities needed...
The traditional teaching-learning processes used by Chilean universities are changing. This document describes two innovative strategies applied to teach software engineering (SE) at two universities in Chile. Teaching experiences are part of our ongoing effort to improve the current teaching-learning strategies of SE in the mentioned universities. In this paper, we describe our teaching experiences...
Virtual Reality technology is spreading rapidly, and already existing in many fields nowadays. Education is one of the most important fields in life, therefore it should be in line with new technologies and lifestyles. In fact, applying technology in education, is facilitating the way of teaching and learning techniques. In this paper, a virtual reality application was developed for educational purposes...
Information and Communication Technology is always walking in the forefront of human education. Now, it is the stage where human education has to adapt itself to the developing technologies. In 2016, the Natural Science Foundation suggested that people need to use the human-technology to improve and extend the human learning. This paper provides the concept of Software Defined Class (SDC), where the...
With the rapid development of educational information, the market demand for early childhood education software is increasing. But the evaluations of early childhood education softwares have fallen behind the development of software products. In this paper, we take the United States Haugland / Shade as evaluation criteria to evaluate those Apps with great download amount and with better feedbacks...
The appearance of MOOCs brings a lot of attentions. Although MOOCs provide the people with more learning opportunities and conditions, there are some disadvantages, such as the practice of the skills and the difficulties in the understanding of the key notes due to the lack of the interaction between the teacher and the students. Virtual reality technology brings the chance to solve these problems...
One difficulty of teaching in mathematics is to present abstract mathematical concepts or laws to students in a simple visual way to promote students' understanding and mastery. Traditionally mathematical teachers tried to explain abstract mathematical concepts and formulas by means of some simple teaching tools and some mathematical models presented by some mathematical software, such as Matlab,...
Traditional experiments and EDA technique-based CPLD experiments have their own characteristics in digital logic experiment teaching. Therefore, we try to combine such two kinds of experiments in teaching with the aim of taking full advantage of them. This paper introduces the practice in digital logic experiment teaching based on experimental platform, which is under the guidance of such ideas. We...
Digital Electro-optics Platform is the main concept of Jasper Display Corp. (JDC) to develop various applications. These applications are based on our X-on-Silicon technologies, for example, X-on-Silicon technologies could be used on Liquid Crystal on Silicon (LCoS), Micro Light-Emitting Diode on Silicon (μLEDoS), Organic Light-Emitting Diode on Silicon (OLEDoS), and Cell on Silicon (CELLoS), etc...
This article describes a remote lab for fruit and vegetable drying, and discusses feedback from students who used the lab in their training. A major conclusion of the survey was that there is interest in the remote laboratory because it provides practical experience in the training of an automation and control engineer. It can be concluded that the remote laboratory has a positive effect on the students'...
Developing high quality software is a major industry concern, since programs that "just work" may not be suitable to contemporary technological challenges. Agile practices, such as Test-First development (TFD), may help in this direction. However, in our experience this technique is introduced late (if ever), when programmers' habits are already set and difficult to change. Early exposure...
This paper outlines a new kind of degree that has technology at its core, but is transdisciplinary in nature. Rather than students learning knowledge in discrete disciplinary blocks, they are exposed to ideas and practices from a wide variety of disciplines, and use these to create new ways of working that are underpinned by capabilities in computational thinking, complex systems, data and reasoning.
Novice researchers have difficulties in operationalization (breaking down of abstract concepts to measurables) and generalization (generalize the findings to make claims). We have designed a system called OPeD (Operationalizing using ProblEm Decomposition), for teaching learning of operationalization. OPeD trains novice researchers in operationalization through problem decomposition. OPeD is based...
This paper reports on an investigation into perceptions of international university lecturers and their concerns about students' social and academic motivation for learning in online learning environments. The study results suggest that pedagogic lurking is a widespread phenomenon, with some perceiving it as problematic and others as a step towards more active participation. Most interestingly, there...
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