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The transformations fostered by the fast technological development, together with the social demand for the integration of new technologies in educational contexts, cause the study of the factors that promote the actual use of a given technology to be an essential element for the guidance of the innovation process. This research work presents the results of a descriptive study on the attitude of future...
Learning based on challenges arises to place the trainees to take decisions, have closeness to reality and develop useful solutions to community. This method is carried out both industry and education. The main difficulty lies in the fact that planning challenges involve multidisciplinary knowledge, they are usually implemented outside of the curriculum's subject and the effectiveness of the results...
In our current information society, the development of information competency is one of the basic objectives to be developed in primary [1], secondary [2] and even higher education, as pointed out by both the Horizon Report [3], [4], [5] and UNESCO [6], [7]. At the tertiary stage of education, it has been observed that in both Chile and Spain students in many cases have not developed the basic skills...
In recent years, it has been a growing interest in the phenomenon of Learning Analytics. Most efforts have been focused on learning platforms, due to the huge amount of information they provide about student activity. However, as other authors also state, it is important to point out that much of this activity occurs beyond such platforms. This work aims at presenting a set of guidelines to select...
This article aims to reflect on the impact of Information and Communication Technologies (ICT) in the educational context, focusing on the potential contributions of the use of Digital Educational Resources (RED) in the process of teaching and learning. For this purpose, the results of the use of the RED will be presented:. Digital Classroom — The World's 1st Year Carochinha The study was accomplished...
One of the main aims of Higher Education institutions in the present socio-economic landscape is to train in a efficient way future workers. In order to do so these institutions invest lot of money and resources although this does not guarantee the improvement of students' employability. The problems they have to find a proper work is many times related to the fact that what is taught in educational...
Mobile devices create learning opportunities to which you cannot remain indifferent. If you combine these capabilities to specific needs of students and teachers, you will be on the path towards academic success. It was in this context that Letrinhas arose, an information system aimed at improving students' reading literacy developed by the Polytechnic Institute of Tomar (IPT) in response to a challenge...
Integration of collaborative learning in MOOCs (Massive Open Online Courses) is an open research challenge. However, team formation and subsequent management are complex tasks that depend on multiple factors, both pedagogical and technological. To fulfill these tasks, it would be helpful to provide teachers with supporting tools. This paper analyzes the factors influencing the formation of teams in...
Find areas and indicators of achievement where students need to reinforce their knowledge is a difficult task for teachers in schools. This article presents a decision-making support system that allows teachers to identify students with poor academic performance. The strategy is a Matrix Based Recommender System to rate assessments and share the results using statistical graphs. To validate this proposal...
Over the last several years, many authors have studied the factors that promote adoption of m-learning among students, basing their studies, in most of cases, on well-known models of the acceptance of technology, like the Technology Acceptance Model (TAM) and the Unified Theory of Acceptance and Use of Technology (UTAUT). Their proposals include different m-learning adoption factors and extensions...
How diverse are the ways that programming is done? While a variety of accounts exist, each appears in isolation, neither framed in terms of a distinct practice, nor as one of many such practices. In this work we explore accounts spanning software engineering, bricolage/tinkering, sketching, live coding, code-bending, and hacking. These practices of programming are analyzed in relation to ongoing research,...
The promotion of Open Educational Resources (OER) as reusable tools for teachers and students is highly relevant but the nature of the income model requires specific strategies to maintain and update those resources. eCity is a city simulation game that supports a Problem Based Learning (PBL) pedagogical methodology in secondary schools and, at the same time, fosters the interest of students in following...
This study came from the question: how can new technologies facilitate planning and the teaching practice? Thus, qualitative studies involving literature and field research, which have focused on reading, culminated in the creation and implementation of a technological product called PLANPED — Educational Planning. Therefore, the main theoretical conceptions were Lévy (1999), Ferreira and Duarte (2012)...
Learning Design approaches have provided new perspectives for the design and the implementation of learning environments. This paper focuses on the presentation and the comparison of the most used Learning Design approaches in the literature. Several Learning Design approaches are presented. This work seeks to make it easier for instructors that want to make the best choice when choosing an approach...
Community Question-Answering (CQA), where questions and answers are generated by peers, has become a popular method of information seeking in online environments. While the content repositories created through CQA sites have been used widely to support general purpose tasks, using them as online digital libraries that support educational needs is an emerging practice. Horizontal CQA services, such...
<roman><bold>Background:</bold></roman> Despite efforts to include communication instruction in both college and continuing education curricula for students in all areas of study, workplace surveys continually report that employees' communication skills are lacking. The differing contexts of school and the workplace may be one reason for this disconnect, so teaching strategies...
Massive Open Online Course(MOOC) is undergoing explosive growth recently, both the number of MOOC platforms and courses are increasing dramatically during these years. One of the major concerns in MOOC is high dropout rate, we study dropout prediction in MOOCs, using student's learning activities data in a period of time to measure how likely students would drop out in next couple of days. We collect...
Recently, the topic of how to educate “green engineers” has been discussed much in relation to the growing issues of sustainability. This paper regards creativity as a path to developing sustainability, and it particularly considers creativity as a scientific literacy that indicates a collection of awareness, ability, and skills about sustainability. Following this point, in software engineering education,...
The study is based on a “Lesson Study” project in China. It is aimed to reveal the development of teachers' reflection ability from two aspect, reflective level and reflection content. 120 reflection journals are collected from 40 teachers in primary and middle schools and analyzed by Content Analysis Method. The results are as follows: First, teachers' reflective levels improved significantly from...
In this paper, we present an experiment in the context of a child-robot interaction where we study the influence of the child-robot spatial arrangement on the child's focus of attention and the perception of the robot's performance. In the “Co-Writer learning by teaching” activity, the child teaches a Nao robot how to handwrite. Usually only face-to-face spatial arrangements are tested in educational...
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