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In this work, we propose an algorithm, called E-Learning Ontology Enrichment (ELOE), to derive a global representation from the personal ontologies of different agents present in an e-Learning MAS. Using ELOE, each agent of a MAS-based e-Learning system can autonomously enrich its own ontology by using semantic negotiation and, at the same time, it can access to the global ontology to have a view...
A Publish/Subscribe mechanism based on the Open Mobile Alliance's (OMA) Next Generation Services Interface (NGSI) open standard, allows interfacing the information available from many publishers with heterogeneous customers. Pervasive devices (including mobile smartphones) publish a huge amount of real world information, which afterwards is accessed through web browsers and applications. The adoption...
Indigenous knowledge is the basis for many remote, rural, and marginalized communities in society and as such, is an important component in the educational development of members within these communities. Due to many reasons, including colonization and a lack of understanding by hegemonic societies, there is a risk of this knowledge disappearing from many communities. Additionally, many of these communities...
We have assisted the development of a significant number of e-learning systems, which have achieved great success in distance teaching and education, but most of these systems present some limitations and some disadvantages. Most of them are closed where learning resources are fixed and the adaptability, the flexibility, and social relations are ignored and in most cases are not taken into account...
The work presents our experience as designers, developers and administrators of an e-Learning system (LMS) used by the Faculty of Economics of the University of Trento. The system started its work in the late 90s and was then rewritten under the increasing need of the users to promote new more collaboration-oriented forms of teaching / learning, compared to traditional ones. Currently we are managing...
The e-learning system might remove the limitation of learning time and space and offer more learning opportunities. Knowledge-based virtual communities formed in e-learning platform are collaborative groups developed for creating new knowledge. However, it is difficult to choose and introduce the appropriate virtual community, owing to characteristics of intrinsic ambiguity and lack of evaluating...
The paper presents our experience as designers, developers and administrators of an e-Learning system (LMS) used by the Faculty of Economics of the University of Trento. We recently managed the evolution of the system towards the provision of a new Personal Community Space to the user. This approach is, at first sight, quite similar to the new Web 2.0 and social networks interaction spaces. We will...
E-learning has played an increasingly important role in supporting the economic and educational growth of industrialized nations. It also offers opportunities for developing nations to enhance their educational and economic development. There is growing demand for teachers who have the skills to prepare students to be successful in a technology-infused, knowledge-based society. E-learning can play...
With the ever-growing enthusiasm for new technological tools as a means to deliver instruction to everyone everywhere, it seems that the past promises regarding Online Distance Education (ODE) are coming to fruition. But the present socio-economic situation occurring in the western world could have a greater impact on future ODE development than the sole popularity of the Internet or other pedagogical...
Enterprise 2.0 is mainly focused on answering to people needs and to stimulate flexibility, adaptability and innovation. Ontologies define a common vocabulary to share domain information and are used to state the meaning of terms used in data produced, shared and consumed within the context of semantic Web applications. In this paper we propose a conceptual architecture where ontologies are used to...
Education and work are inextricably linked to the peoplepsilas lives in our modern society and they are the main agents for a successful social integration, but at the same time they can become barriers for the inclusion of the disabled. The technology can be used to overcome these barriers offering an adaptive layer that can cope with the needs of the people with disabilities. Our current research...
The paper presents our experience on an e-Learning system based on the metaphor of virtual learning communities. The system was originally conceived as an auxiliary instrument to blended didactics of our faculty; now the system is extending to new experiences, in particular based on life-long learning. In the paper we will analyze the nature of the change, and the relation between the extension of...
Peer interaction promises to improve learnerspsila academic achievement and performances, and contribute to the development of learnerspsila higher-order thinking skills and social skills. Based on the recognition of peer interaction and computer mediated communication (CMC), this study argues that potentially effective peer interaction in the e-learning context should be built on knowledge relevance,...
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