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This paper presents the experience from 7 years existence of Faculty of Information Technology at Czech Technical University in Prague with respect to today Computer Engineering specialization trends. Our education process and study methods are based on programmable hardware, embedded systems and design style intended for such devices. All our courses have both parts; theoretical lectures and practical...
This case study analyzes the availability and uses of teaching techniques and computing technologies in Grades 10, 11, and 12 Computer Applications Technology classes in a remote town in South Africa. The technologies and techniques trialed showed promise of usefulness in being more engaging to student interest than those presently used. The technologies were a bit tricky in setting up and it was...
Interior design is the refinement and extension in space for the architectural design, which is a cross-disciplinary that is an aspect of the collection of space, style, color, lighting, material. Due to the development of the virtual reality technology and programming software, making indoor designer has conditions to create a more realistic and humanized interactive virtual display platform, which...
Because of the complexity of Object Oriented Programming (OOP), various applications have been implemented as a learning support. However, results show that the novice learners still face problems in learning OOP. This paper has undergone an empirical research, aiming at understanding the problems faced by the novice learners in grasping the OOP concepts. This research has therefore the aim of determining...
Problem-based learning (PBL) is a well-known active learning approach, and it is becoming increasingly popular in computing. The Computer Engineering undergraduate program at UEFS adopts PBL since 2003. Previous studies thoroughly describe PBL course design and practices, but there is a lack of reports about the teaching experience, i.e., how faculty live the process of teaching PBL courses. Thus,...
One of the biggest challenges faced by Computer Science undergraduate courses is to create challenging and stimulating learning environment for their students. As a part of Software Engineering focused on innovation, Agile development allows teachers to experiment new ways to transform their students' knowledge. Practitioners of this discipline often prefer to use participative approaches than the...
For Electrotechnics involves complex content, it contains lots of knowledge, this paper proposes some reformation ways and teaching methods of the Electrotechnics course. In order to stimulate students' interest and initiative to improve the teaching quality of Electrotechnics course, we raised to combine the theory and practice, carry out various teaching methods, and use various means to check students'...
Teaching practical courses has always constituted burdens on colleges offering non-technical degrees. One of these courses is computer programming, especially in degrees like computer science, information systems and software engineering. In such programs, students are expected to take between 2-5 computer programming courses. Success ratio in the first course is usually low. Why is it low and how...
Lab training is considered a key for producing skilled workforce required by all engineering sectors. Apart from conceptual understanding, good lab training should provide students with important skills such as design, professional, analytical, and social skills. This paper presents a new lab teaching method which combines “hands-on” and “simulated” labs, along with strong guidance from the instructor...
Why do some programs of study build lab work into the curriculum? Although courses across a wide variety of disciplines traditionally include lab work, there is little consistency in how those labs (even within the same discipline) are configured and even less conversation about the value of lab work to student learning. Generally speaking, labs are typically intended to help students develop procedural...
This paper discusses aspects of Information and Communications Technologies and how they have influenced our daily lives, especially our educational models. Despite the technological advances, the lack of interest of young people for science and technology careers increases and it is even more worsened by the fact that an extremely small number of schools have science and computer labs in Brazil....
Digital logic design is an essential topic in the computer science curriculum. A major challenge in teaching the logic design is to have the students connect their theoretical knowledge with the practical experience. Many useful computer programs are available that can help overcome this issue while covering various aspects of the logic design. The programs range from simple simulators to advanced...
Learning computer programming is not simple for many students. They have to develop several complex skills to be able to understand programs and, more important, to create programs that solve problems. This means it is important that students have a high motivation level, so that they engage in that work and do not get frustrated with the natural errors they will make in this process. Digital games...
The feature of the proposed computer assisted test system is to apply data mining technology to computer test analysis and intelligentizing it. It can help teachers analyze how well students understand the knowledge points in assignments and exams. It can also visualize the test points of each questions and error rates. The results obtained by the system can tell teachers which parts of teaching activities...
During teaching and learning of canonical Computer Science courses, rigorous solving of algorithm oriented problems play a key role for thorough understanding of the core concepts. Due to teaching-learning time limitations in face-to-face and virtual learning environments, the instructor is unable to explain every step of a problem solution that is based on standard computer science algorithm. In...
Staying updated on new interface developments is crucial to any programming or software design class. This paper reports on experiences from introducing some of the many new post-WIMP I/O possibilities emerging from e.g. mobile and sensor (Microsoft Kinect) technologies. To help students remember the technologies in mind, the acronym SMILE (Speech — Movement — Image — Language — Environment) is introduced...
The concepts of Cisco network technology mainly including routing and switching in teaching are difficult to be assimilated because of more abstract and no visualization. The research proposed simulator software solution to the above problem, and made comparison between physical lab with virtual lab, and analyzed the features available in some kinds of simulator software for selection, finally for...
According to course teaching characteristic and actual status of Network Operating System, describes some reformation measures about teaching content, teaching methods, assessment and textbook construction. As a result of practice, it could provide reference value for Network Operating System teaching.
The application of teaching integrable ware, with its measures and steps of construction in sports statistics, with the characteristics of sports statistics, can not only inspire the interest in sports statistics and train the comprehensive quality, but also achieve the process of teaching and learning and obtain a better teaching effect.
Nowadays multimedia teaching devices and facilities are being widely used in the new round of English teaching reform. Under this circumstance, English teachers must learn more about the new teaching context, change their teaching mode, make full use of multimedia textbooks, and try to improve students' overall English abilities. Based on learning theories this article discusses how to integrate Multimedia...
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