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This paper describes the development of an immersive VR application that lets visual artists quickly visualize and prototype their pictorial design ideas in virtual environments. First, the design requirements are outlined and then the implementation of the application prototype in Unreal Engine 4 is explained. We perform preliminary user tests and discuss the feedback, as well as further improvements...
Layperson's knowledge on climate change is highly relevant for the communication and public acceptance of climate policy. However, international surveys demand considerable efforts. As an alternative, player statistics obtained in games with a purpose may circumvent costly and self-aware survey settings, and allow collecting longitudinal measures. The social media game Climate Quiz is presented as...
Electronic games have an important role in the human development so we can face the world of constantly changing technologies. Considering that the most of games is grounded in the interaction through visual elements and that the most of alternate games for blind is less attractive to non-blind people, we have developed a prototype of a 3D environment with dense sound experience and haptic feedback...
Stroke is the number one cause of severe physical disability in the UK. Recent studies have shown that technologies such as virtual reality and imaging can provide an engaging and motivating tool for physical rehabilitation. In this paper we summarize previous work in our group using virtual reality technology and webcam-based games. We then present early work we are conducting in experimenting with...
Developing sustainable urban environments is complex as it requires consideration of interacting social, economic and environmental sustain ability factors. The task is made even more difficult by the wide variety of stakeholders (e.g. planners, architects, businesses and the public) that may be involved in the process and the lack of a common language for all to understand. This paper describes a...
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