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During the last years mobile phones provide a ubiquitous platform; most of mobile phones have the ability to communicate over Bluetooth in ad hoc manner. It provides a great opportunity to develop m-learning applications. However, m-learning applications developed so far, usually see mobile phones as simple terminals, and they simply add it to old e-learning applications developed. The main challenge...
U-learning (ubiquitous learning) systems, which deliver learning materials anytime and anywhere, allow learners to watch live lectures on PDAs, tablet PCs and notebook computers via broadband and wireless Internet. These systems have various problems. The USB-based terminal system based on the OSGi(Open Services Gateway Initiative) service platform was designed as a ubiquitous system, in order to...
This paper describes a middleware intended to support the development of mashup applications in mobile and ubiquitous learning environments. It is based on a framework that integrates different contextual information (e.g. geographic location, profile, history) and services (from e-learning platforms or other learning tools). The integration of the services into the middleware is carried out through...
A ubiquitous learning environment provides an interoperable, pervasive and seamless learning architecture to connect, integrate, and share three major dimensions of learning resources: learning collaborators, learning contents, and learning services. Ubiquitous learning is characterized by providing intuitive ways for identifying right learning collaborators, right learning contents and right learning...
The following topics are dealt with: intelligent pervasive computing; intelligent healthcare systems; intelligent and ubiquitous computing in education; intelligent pervasive middleware; embedded system architecture; and RFID application.
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