The Infona portal uses cookies, i.e. strings of text saved by a browser on the user's device. The portal can access those files and use them to remember the user's data, such as their chosen settings (screen view, interface language, etc.), or their login data. By using the Infona portal the user accepts automatic saving and using this information for portal operation purposes. More information on the subject can be found in the Privacy Policy and Terms of Service. By closing this window the user confirms that they have read the information on cookie usage, and they accept the privacy policy and the way cookies are used by the portal. You can change the cookie settings in your browser.
With the rapid development in Personal Communication Network(PCS) and multimedia streaming technology, people can get all kinds of digital interactive contents by various mobile devices at any times no mater at any places. Therefore, ubiquitous learning has gradually played an important role in many educational domains. So, we propose an intelligent navigation and learning system applied in library...
The work presented here describes the concept of ubiquitous interactive classrooms by demonstrating emerging, low-cost presentation technologies including the Nintendo Wii and palm-sized projectors. The authors also discuss how they can be used to promote better learning through ad-hoc digital interaction in traditional classrooms and the field.
The lecture scenario of the previous works implicates fundamental didactic problems due to the lack of interactivity and opportunity for feedback. Current ubiquitous computing environment on the campus provides a good chance to apply the advanced teaching paradigm to the university lecture. In this paper, we develop the conference-oriented lecture system, which all attendees can interactively participate...
This paper is a study on various interactive methods between an instructor and learners, strength and weakness of each method, efficiency and strategies in use. Currently, in early u-learning environment, interactions between an instructor and learners are done in many ways. Especially, when performing a team project or task, it is very important to interact between an instructor and learners. There...
Context aware ubiquitous access is an interactive model between the context of learners and the content in ubiquitous learning environments. We envision that providing context aware learning content is the first step toward ubiquitous learning by finding right collaborative learners, right learning content and right learning services in the right place at the right time. The major contributions of...
As people use computers more and more, it's increasingly challenging to ensure they can all interact and share data without making proprietary or personal information too widely available to others. The Cambridge-MIT Institute is focusing its research efforts on pervasive computing challenges, including security, networking, and user interfaces. CMI invests more than US$5 million to explore ways to...
Set the date range to filter the displayed results. You can set a starting date, ending date or both. You can enter the dates manually or choose them from the calendar.