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Computer Animation and Virtual Worlds > 34 > 2 > n/a - n/a
New Technology, Work and Employment > 32 > 2 > 131 - 145
Virtual Reality > 2018 > 22 > 3 > 183-198
IEEE Computer Graphics and Applications > 2010 > 30 > 2 > 14 - 21
Computer Animation and Virtual Worlds > 34 > 2 > n/a - n/a
New Technology, Work and Employment > 32 > 2 > 131 - 145
Virtual Reality > 2018 > 22 > 3 > 183-198
IEEE Computer Graphics and Applications > 2010 > 30 > 2 > 14 - 21