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A human pose estimation method from monocular image captures is presented. The objective is to develop a human-computer interface (HCI) for virtual sport activities. In the proposed technique, a graphical 3D human model is first constructed. Its projection on a virtual image plane is then used to match the silhouettes obtained from the image sequence. By iteratively adjusting the 3D pose of the graphical...
Self-localization is one of the key technologies in soccer robot system. However in the soccer robot system based on the omni-vision, it is hard to match the features extracted from the image to the real features existing in the world due to the large distortion in omni-vision images. This has become the main obstacle to precise self-localization based on the omni-vision. To solve this problem, a...
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