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Rehabilitation is a process (treatment) aimed at enabling recovery from injuries. Consequently, the patients rebuild their independence and return back to their normal life. For this reason, various systems have been developed such as Rehabilitation Gaming System (RGS), Computer Assisted Rehabilitation Environment (CAREN), etc. Most of these systems use the Virtual Reality (VR) which has a positive...
Artykuł opisuje budowę i zasadę działania semi-egzoszkieletalnego robota przeznaczonego do rehabilitacji medycznej kończyny górnej, który powstał na Politechnice Łódzkiej. Robot analizuje sygnały elektromiograficzne generowane przez pacjenta w celu wykorzystania ich do sterowania i oceny jakości fizjoterapii. Posiada również możliwość rehabilitacji ruchowej z wykorzystaniem wirtualnej rzeczywistości...
This paper presents a motor function rehabilitation system for the disabled with virtual reality. The design of the entire system is established on the SIGVerse virtual platform. The patient can complete the rehabilitation training immersed in a virtual environment. Firstly, the motion information of the patient is recognized by Kinect, and regenerated by the avatar in the virtual environment accurately...
Virtual reality technologies enable the creation of environments for the assessment and training of motor deficits using enhanced feedback. This paper reports the development of a virtual reality environment applied toelectromyographic (EMG) biofeedbaclifor motor rehabilitation. It was modeled a 3D arm controlled by the EMG signals from brachial biceps muscle. The visual feedback was provided for...
We present a new critical illness VR rehabilitation device (X-VR-D) that enables diversified self-training and is applicable early in the rehabilitation of severely injured or ill patients. The X-VR-D consists of a VR program delivering a virtual scene on a flat screen and simultaneously processing commands to a moving chair mounted on a motion system. Sitting in the moving chair and exposed to a...
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