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Human Movement Science System Division monitor a fixed location, from which the human body to detect movement, and the body's movements to be tracked, and the automatic analysis of their behavior, when there are abnormal human behavior occurs, early warning to remind the monitoring personnel to emergencies timely processing, which would substantially reduce the labor intensity of the monitoring personnel...
This paper investigates a range of challenges faced in the design of a serious game, teaching history to a player immersed in an `open' virtual environment. In the context of this paper, such an environment is described as an exploratory, expansive virtual world within which a user may interact in a non-linear, situated fashion with both the environment and virtual characters. The main contribution...
At present, the lack of emotion is very serious in E-Learning. A solution is proposed in this paper. The importance of emotional education is discussed; the feasibility of emotional education is indicated based on virtual reality in E-Learning, including theories and advantages; the method of emotional teaching design is put forward; the emotional education system is designed and implemented in the...
The use of Virtual Reality in Education based on Web3D gives us a new thought of teaching methodology, providing us with easier way to study and learn things wherever we can get on the Internet at anytime. Web3D technologies can both augment Web sites with 3D interactive contents and display other contents available in the Web. In this paper, we design a system framework using miscellaneous technologies...
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