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As the app market expands, new challenges arise for developers. Creating useful applications is important in achieving extensive and cohesive use. This paper presents a mobile application called "The Time Machine", offering location-dependent information about the environment in a town. The app is evaluated through expert evaluation, as well as user evaluation conducted as a field observation...
The goal of Brain Eyes WHEELchair Interface (BEWHEELI) project is to command and control a powered wheelchair throughout thoughts and gaze. For this purpose, a bi-modal real time collaborative system should be put in place, so it can enhance severely disabled people mobility in hostile indoor environment.
This paper explores inexperienced user performance through a usability testing of three alternative prototypes of a mobile tablet application. One key factor in inexperienced users adopting mobile technology is the ease of use of mobile devices. The interface layout one of the three prototypes was built on the basis of previous research conducted in collaboration with users. More specifically, our...
The clumsy and the inconsistent web interface of spoken-tutorial.org impedes its use by creators, reviewers, users and workshop organisers. Based on the analytics, such as the traversal paths taken by the learner to access the content and the duration of time spent, and the informal feedback, we have created a new integrated interface for the spoken tutorials. Cluster analysis of usability studies...
UK Emergency Service Major Incident training is traditionally delivered using very high (via bespoke simulation centres) or low tech (using slides, models and paper maps) means. The Greater Manchester Police (GMP) Resilience Development Unit (RDU) is responsible for providing Major Incident education to Police Officers responding to emergencies across the Greater Manchester area. In order to produce...
With ever increasing consumer interest growing in digital signage, wayfinding digital signage was gaining momentum. However, many places are still having problems of confusing signage. This study was to explore how to design user centered digital signage for better wayfinding performance. This study focused on evaluating campus information digital signage as a wayfinding tool, which can be valuable...
Adopting design pattern while designing web applications can promote reusability and consistency of the web application. Without the adoption of design patterns or wrong selection of them will make the development of web application more complex and hard to be maintained. Thus knowledge in design patterns is essential in selecting the most appropriate patterns in the web applications development....
Digital library is an important part of the National Information Infrastructure, which shows the level of a country's modernization. In this paper, the different ideologies and criterions of digital libraries evaluation would be discussed and analyzed at first. And then the proper evaluation system of digital library should be attempted to constitute.
An effective and efficient e-learning platform should hide systems' complexity and provide an easy and flexible interaction operation. Poor interface design of e-learning platform is a main factor impacting on students' interactive with system and learning outcomes. The purpose of this study is to evaluate a non-degree e-learning platform with performance analysis and user perception methods to investigate...
This paper reports the results of a pilot study that investigated gender effects on usability and enjoyment of a virtual reality learning game played on three different interfaces. Two of the three interfaces are immersive (FLEX display system with PINCH glove interaction and FLEX display system with 6DOF wand interaction), and one is non-immersive (desktop computer with mouse+keyboard interaction)...
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