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Numerous competitions have emerged in recent years that allow researchers to evaluate their algorithms on a variety of real-time video games with different degrees of complexity. These competitions, which vary from classical arcade games like Ms Pac-Man to racing simulations (Torcs) and realtime strategy games (StarCraft), are essential to establish a uniform testbed that allows practitioners to refine...
According to the MMG non-linear model, a real-time simulation platform for inland ship maneuvering is developed based on Visual Basic. The real-time output and display of curves concerned main navigation parameters such as run time, rudder angle, drift angle, heading, speed and corresponding positions can be achieved on the simulation platform. Meanwhile, the display of ship's route and attitude can...
Course plotter is one of the main equipments of the ship navigation system. Presented a design of a new intelligent course plotter based on the integrated navigation theory and the conventional apparatus in this paper. The new system adopted the embedded architecture based on ARM, and the Linux real-time operating system was selected as the software platform, and use the Integrated Development Environment...
Precise positioning of scientific instruments on an undersea cabled observatory is crucial for successful data collection. The majority of researchers for NEPTUNE Canada's 800km cabled ocean observatory are geographically diverse, and it is both expensive and time-consuming to be physically present during instrument deployment. We have developed an economical, scalable web application that allows...
A new method is proposed to implement ship's three dimensional real-time dynamic monitoring based on ArcGIS software platform, that is by means of its animation technology to simulate ship navigation and making use of real-time dynamic information to update the animation. Generation and calculation methods of key frames in an animation track are detailed. Combined with existing monitoring system which...
Reinforcement learning (RL) allows agents to learn a best-possible long-term course of action, based on immediate positive and negative rewards. This approach enables real-time learning, since the agent constantly adjusts the value of actions taken, eventually selecting that action with highest value in each environment-state it encounters. We investigate the use of the Q-learning RL technique in...
A design method of AIS information terminal is put forward. Considering the different request of real-time and operable characteristics, the terminal can be divided into two parts: using S3C44B0X ARM7 processing board and embedded real-time operating system uC/OS-II to implement the functions of AIS information processing, time-slot selecting, information transmitting, etc; using S3C2440A ARM9 platform...
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