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With the development of IT technology, network brings new inspiration for education, so it has been regarded as one of important environments for learner and collaborative learning has become an important learning mode of network self-study. Based on the theory and method of knowledge management, the author selects tourism Electronic Commerce course as the empirical object to establish a new teacher-guided,...
This paper details the development of a ldquobusiness gamerdquo created for a large financial institution. The objective of the game is to present the company to new employees. As the project unfolded, integrating the different kinds of knowledge into the game became the critical issue. The game has gone through 3 successive versions. A vast range of knowledge can be transmitted in a serious game;...
The following topics were dealt with: decision analysis and methods; e-business and e-commerce; engineering economy and cost analysis; ethics, education and training; facilities planning and management; global manufacturing and management; human factors; information engineering; intelligent manufacturing; manufacturing systems; project management; production planning and control; quality and reliability...
The following topics are discussed: information technology interfaces; knowledge discovery in education, government, industry and business; computing in business and finance; databases, data warehousing and information systems; data mining, statistics and biometrics; human computer interaction; ICT in education; information society; intelligent and multi-agent systems; knowledge management and e-commerce;...
This paper presents a project currently underway in the Eastern Cape province of South Africa. The project is aimed at providing solutions for underprivileged and disadvantaged communities, to help solve some of their needs by creating localized computer-based solutions based on indigenous knowledge. This would help bridge the digital divide, as these computer solutions are closer to the local users...
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