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The article analyzes social aspects of the Y generation life in the information technology system. There was chosen a methodological toolkit to examine the essence of the concepts “millennials”, “digitization” and “gaming”. They determine the distinctive features of millennials from previous and subsequent generations. It is concluded that the informatization of the society life leads to a change...
With the advances of technology, gaze is becoming increasingly an attractive and viable interaction method in games. In particular, gaze is likely to provide a natural way of interaction in some games. However, little work has been done to design games that use gaze as an interaction method and test users' reactions to it. Additionally, despite the fact that Generation Y and Baby Boomers form a sizable...
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