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Web services (WSs) can cooperate with each other to provide more valuable WSs. Current approaches for WS cooperation have typically assumed that WSs are always willing to participate in some form of cooperation, and have undermined the fact that WSs are autonomous in this open environment. This assumption, however, becomes more problematic in community-based WS cooperation due to the dynamic nature...
It is difficult for new community members to make the connections that would be most beneficial to them - connections with seasoned members of the community, or members of other groups. To address this problem, we have created Snag'em, a web-based social networking game that helps people create, monitor, and strengthen connections with one another. In contrast to existing social games, Snag'em facilitates...
Empowered individuals. Creative, participatory decision making. Connectedness and care for each other. These words apply equally to an Agile organization as to a healthy community. What might happen if we applied Agile values and methods to transform communities? The author shares his experiences from 2009-2011 to nurture citizen engagement in his home town and elsewhere, from a team kick start session...
With the rapid urban development in China, there is an increasing demand for public participation in urban decision making. Neighborhood Transopoly is a kind of GIS-based visualization tool for engaging residents in creating more livable communities. Also it is an accessorial tool for the Public Participation Geographic Information Systems (PPGIS). It is very useful for common citizens to participate...
This paper takes a conversational perspective on the issue of building an online community. Through the use of “sticky” relevant dynamic content members can login to the portal. The author descried the purpose of this online community portal is to offer a powerful tool to enhance collaboration between people who share a common interest. This paper will cover how correct navigation can provide easy...
This paper presents methods for capturing and storing gaming related context information into online gamer created profiles. Captured information may not be manipulated while being processed and stored within user created profiles and therefore is reliable. We propose a concept of client side capturing of profile information within the working environment of a gamer playing online games and a profile...
Most networks will evolve with time instead of keeping unchanged in reality. Therefore, we proposed the time-based incremental label propagation (TILP) algorithm to detect community structures in complex networks in realtime. TILP algorithm will only take the local changed vertexes into consideration. The computation time is greatly decreased, while vertex (edge) is changed. The algorithm will definitely...
Most networks will evolve with time instead of keeping unchanged in reality. Therefore, we proposed the incremental label propagation (ILP) algorithm to detect community structures in complex networks in realtime. ILP algorithm will only take the local changed vertexes into consideration. The computation time is greatly decreased, while vertex (edge) is changed. The algorithm will definitely converge...
Massive multiplayer online games (MMOG) have attracted millions of players recently. Players organize themselves voluntarily and fulfill collective tasks together. In these games each player can join different activities. One player may show different social relationship with others in different activities. In the paper we tried to disclose the structure characteristics of players in different activities...
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