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The selection of shortest path problem is one the classic problems in graph theory. In literature, many algorithms have been developed to provide a solution for shortest path problem in a network. One of common algorithms in solving shortest path problem is Dijkstra's algorithm. In this paper, Dijkstra's algorithm has been redesigned to handle the case in which most of parameters of a network are...
Shortest paths have been used to segment object boundaries with both continuous and discrete image models. Although these techniques are well defined in 2D, the character of the path as an object boundary is not preserved in 3D. An object boundary in three dimensions is a 2D surface. However, many different extensions of the shortest path techniques to 3D have been previously proposed in which the...
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