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The Internet of Things (IoT) involves intelligent, heterogeneous, autonomous and often distributed things which interact and collaborate to achieve common goals. A useful concept for supporting this effort is Emergent Configuration (EC), which consists of a dynamic set of things, with their functionalities and services, that cooperate temporarily to achieve a goal. In this paper we introduce a commitment-based...
The purpose of this 14-week study was to investigate the influence of digital storytelling (DST) on elementary school students' creative thinking and their responses to the use of DST in the English class. 27 sixth graders were assigned randomly in the experimental and control groups. It was found DST enhanced students' creative thinking significantly. Also, students' responses to the use of and English...
We report on the second design cycle of Acropolis, a social computing platform that allows citizens to build and share their own narratives about long-running news stories. A key goal of this research project is to explore the following design opportunity: how can we re-design news stories in order to engage citizens in their reading and curation? In this paper, we describe an asymmetric collaboration...
Although reports on big data success stories have been accumulating in the media, most organizations dealing with high-volume, high-velocity and high-variety information assets still face challenges. Only a thorough understanding of these challenges puts organizations into a position in which they can make an informed decision for or against big data, and, if the decision is positive, overcome the...
While fans of classical music were found to be underrepresented on social media and music streaming platforms, they constitute an important target group for music recommender systems. We therefore focus on this group of listeners and investigate a wide range of recommendation approaches and variants for the task of music artist recommendation. Within the group of classical music listeners, we further...
This paper describes current research exploring the adaption of the Bridge21 pedagogical model for the provision of a Computer Science (CS) Continuing Professional Development (CPD) Programme for post-primary/high school teachers in the Republic of Ireland. This paper outlines the design of the programme and explores the delivery of two, week long CS CPD interventions delivered in the authors' home...
Visitors of museums and cultural heritage sites are not different from other types of citizens and, hence, they are getting more and more engaged into a participatory culture that encourages them to play an active role and not only acting as information consumers. In this paper we describe a technological platform that makes it possible to enable such proactive behavior by supporting social storytelling...
Due to the innovative interactive and collaborative features of Social Networking Sites (SNSs), several opportunities are available to support student engagement and student learning. Despite the pedagogical advantages of these social technologies to support educational use and the high level of use among students in higher education institutions, they often inefficiently used in education. As a result,...
In order to investigate what type of experiences of robots influences negative attitudes toward them, an online survey (N = 1,200) was conducted in Japan, by using the Negative Attitudes toward Robots Scale (NARS). The results suggested that (1) there were almost no strong relationships between types of robot experiences and gender, and age, (2) the correlations between negative attitudes toward robots...
This position paper illustrates applications of a context-based face recognition system for smart web tasking. Context-based face recognition can provide a personalized service based on recognition face and derived context information. Using selected smart applications, we show how context-based face recognition system could help deliver personalized services.
This doctoral thesis, developed within the Ambientes Potencializadores para a Inclusão (API) reseach group at the Universidade Estadual Paulista Júlio de Mesquita Filho/ Faculdade de Ciências e Tecnologia (Unesp/FCT), studies the context of teacher training under the theme axes: Use of Information and Communication Digital Technologies (Tecnologias Digitais de Informação e Comunicação — TDIC) in Education,...
The aim of this study is for teachers in higher education to provide relative information about the use of the web 2.0 resources within its context and within the framework of the university staff training program. In this context, we have developed a tool in order to study the attitude of 400 teachers, the use and perceived usefulness of web 2.0 resources at the Spanish National University of Distance...
With the adoption of Blackboard Collaborate v12 synchronous web-conferencing system by SIM University (UniSIM) in January 2013, this presentation will focus on the recording feature of Collaborate and discuss the possibility of using it along with Classroom Reply and Articulate, the two software systems/tools recommended and recognized by the university's Educational Technology and Production (ETP)...
We know how to design meaningful learning experiences for our students; this knowledge is as old as formal education. For a very long time, we also have had an increasing range of excellent tools that are constantly improving. So why do our institutional web logs show remarkable little engagement with active and interactive learning designs? The answer to this question is complex, and this presentation...
Personalisation agendas and strategies emphasised that the learning process should begin with the learner and from this evolved the promotion of the learner voice — the learner's ability to influence decisions affecting them. This has led to a varied implementation of personalised learning environments and provided a context for assessing their capabilities. Engagement in this context suggests that...
In today's knowledge-based economy, education is not only an essential instrument for knowledge acquisition and self-development, but also a mandatory tool that enables students to secure a good job, gain respect in society, and develop a personal identity. The importance of having the intellectual curiosity, ability to effectively apply the acquired knowledge/skills and job expertise becomes even...
The Brazilian Ministry of Education has launched in the past five years a variety of continuing teacher education programmes. The huge government investment and support has brought opportunities for teacher educators to put a lot of effort into professional development research. In this context, a Centre for Continuing Teacher Education (NAP-UFPR) at the Federal University of Paraná in Brazil has...
Understanding what influences reuse of designs, activities and ‘in the wild’ continues to prove tantalizingly elusive for researchers. The uncertainty of the process and the length of time between the offer and take up of resources in education can represent a process spanning several years. Education is frequently a long game and the influence of context, the desire or need to recontextualise and...
We are witnessing a dramatic rise of cloud-based media services nowadays, not only in terms of importance to end users but also in terms of traffic volume - a challenge for network and service providers alike. However, while the Quality of Experience of cloud-based video streaming services like YouTube has already become a well studied subject, this is less the case for music streaming services like...
This literature review is aimed at examining state of the art research in the field of online social networks. The goal is to identify the current challenges within this area of research, given the questions raised in society. In this review we pay attention to three aspects of social networks: actor, message, and network characteristics. We further limit our review to research based on Twitter data,...
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