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Based on the researches of E-education GRID and Cooperative Intelligent Grid, a new cooperative intelligent grid based E-education platform was designed.
Collaboration becomes an essential competency in the current knowledge society. College computers compulsory education, which aims to train and develop students from non-computer science disciplines computer application skills, is one of the most important parts of higher education in china. Although a lot of advanced technologies and learning platforms over the past years have been introduction in...
Finding and understanding information is key for children's development. The Internet offers exciting new ways to meet people, learn about different cultures and develop their creative potential. However, children's ability to use the Internet is severely hampered by the lack of appropriate search tools. Most Information Retrieval (IR) systems are designed for adults and unsuitable for children. In...
The positive effect of information technology applying in teaching and studying process had been confirmed, therefore computer-supported pedagogy is adopted by Chinese educators, particularly in collaborative inquiry context in late years. This paper is trying to identify factors impact on students' learning effect in computer-supported collaborate inquiry context. The study was based on the questionnaire...
Currently, with rapid development of the Internet, more and more people are interested in e-learning via web, and agent technology plays a more important role in the design of information system. But in the design of e-learning system, there seldom involve in agent technology. So this paper proposes a design and development framework for e-learning system that uses agent technology. The use of agent...
Research and development in design of games for education focus on understanding better what features of games can be inherited to further motivate students and simultaneously improve learning outcomes. Since, a common design standard is not available for educational games solutions are usually carried out by an ad hoc process. In this paper, a novel approach to design this kind of games is presented...
In this paper, we present a DSC (Dynamic Shared Context) model which bases on collaborative learning environment. Firstly, we present the DSC methodology. This is a way to measure the relevance between events and roles in the collaborative environment. We can share the most appropriate event information for each specific role with this measurement. Then, we apply and verify this method in our project...
With the introduction of web technology into foreign language teaching, more and more domestic researches have focused on the teaching method in a web environment. Based on theories of collaborative learning and the application of computer technology, this paper attempts to probe the new roles of teachers in collaborative learning of college English in a web environment. How the teacher organizes...
Computer Support Collaborative Work (CSCW) leads to many changes in the field of education and training. Aim at the problems of high expense, fixed training sites, restricted trainee number or time that existed in the widely used simulation system for using it to execute training in the field of education and training, the paper researched on the construction of Virtual Collaborative Training Environment...
Due to the multiple advantages of XML, many researchers are interested in multi-agent Web-learning system based on XML in recent years. In this paper, a multi-agent collaborative learning platform model based on XML is designed, in which agent structure is more reasonable and characteristics and advantages of collaborative learning can fully be presented. Its implementing magnesium is analyzed and...
Applications of multi-agent system in Web-based education have received much attention. In recent years, research on multi-agent collaborative learning platform becomes hot topics. In this paper, on the basis of analyzing the characteristics of Web-based collaborative learning platform and summarizing the author's teaching experience, a multi-agent collaborative learning platform model is designed...
The real-time interactive distant education has been gradually applied to the actual teaching activities. The real-time interactive distance e-learning environment is urgent needed to support teachers and students to carry on collaborative learning over network and Internet. This paper presents an infrastructure for real-time interactive distant e-learning environment based on the VNC technology....
This paper points out the problem in Collaborative Learning Platform (CLP), and then makes reference to the model of collaborative knowledge building. Under the guidance of it, three principles are proposed: optimize basic requirements, enhance extended requirements and broaden external integration. Each principle is converted into several strategies so that they can be applied.
In order to meet the requirements of elitist cultivation under the condition of information technology rapid develops, the system and mode of modern education, especially higher education must be innovated. With the wide application of Internet and multimedia, Internet-based network teaching is now impacting and changing the traditional teaching mode and become a new teaching mode. The excellent educational...
Given the promising results of massively multiplayer online games (MMOGs) for educational purposes, this paper maps the essential concepts behind MMOGs, into the classroom context. Since the number of students in this context is not massive and play takes place within a single room rather than on the Internet, we have changed the terms ldquomassivelyrdquo and ldquoonlinerdquo to ldquoclassroomrdquo...
The purpose of this study was to investigate how to design an efficient collaborative learning model to develop a constructing consensus framework through CSCL. Our proposed mechanism employs binary tree structure and heterogeneous method to assign and organize the collaborative group. This study used the Web-based environment to carry out a series of collaborative learning activities and to facilitate...
During the last two decades, the scene in education is rapidly changing by the deployment of Information and Communication Technologies (ICT). Smart classes, virtual classrooms, online collaborative educational experiences and emerging WEB 2.0 applications are increasingly used, either as stand alone or blended with conventional education. Additionally, as emphasis is shifting from dasiateachingpsila...
Collaborative learning is a special group learning activity. In Internet environment, it has been well applied and developed in practice with its advantages of supporting active learning and deep-processing of information, which has received more and more attention from people. This article sets forth the characteristics, structure and advantages of task-oriented collaborative learning model in Internet...
This paper presents the experience of students enrolled in a graduate Math course, in which a specific virtual environment for collaboration, based on team accelerated instruction (TAI) specifically adapted for virtual synchronous and asynchronous contexts supported by Internet was analyzed and evaluated. Preliminary results of the application of a particular quantitative methodology developed specifically...
Collaborative writing, one of the methodological innovations for language teaching, is "the social act of creating a single, coordinate document with two or more participants". Revision is the last process for writing. Corrective feedback and error correction, critical tasks for revision, are important for English as a second language/English as a foreign language (ESL/EFL) writing instruction...
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