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Using an e-learning system as a case example of complex information systems, we tested a conceptual framework that expands upon the Technology Acceptance Model (TAM) and incorporate measures of self-efficacy. A survey instrument was developed to gather large samples of users' perceptions on system usability and usefulness. Advanced statistical tests such as structural equation modeling were carried...
This study empirically evaluates how user perceptions and attitudes influence behavioral intention use of multi-touch gestures on a large multi-touch screen by using Technology Acceptance Model (TAM). In the study the researchers presented 20 novice users with an introduction and hands-on of multi-touch gestures on window, object and image manipulations. Following the hand-on session, data on user...
The study purpose is aimed to explore the impact factors of Perceived Ease of Use, Perceived Usefulness, and Attitude toward Using in Technology Acceptance Model on internal rating system for star plan in Taiwan based on the perspective of Human-Computer Interaction. A twenty-six-item questionnaire was developed according to literature review. Path analysis approach was employed for data analysis...
An effective human-computer interface should allow for intuitive and seamless communication between the human and the computer. With the increased popularity of touchscreens on devices, computers and kiosks, the need arises to further study user interface design for touchscreen enabled information systems catering to users of various linguistic and cultural backgrounds. This paper presents our work...
In modern service settings, customer service personnel are mostly facilitated with support computer systems for them to elicit and process information while interacting with customers. It is obvious that the perceived quality for such customer service tasks should be a reflection of the integrated performance of this operator-computer system that customers are actually interacting with in service...
Summary form only given. Enterprise Resource Planning (ERP) systems are vital to modern organizations for maintaining enterprise-wide operations. The poor usability characteristics of these systems, however, profoundly affect their effective adoption and use, as noted in industry reports and field studies of usage. The work presented here is part of a multi-method research project aimed at significantly...
This paper puts forward the new concept of trusted computing and discusses the characteristics of non-optimum in computer computing system based on the trend of the research in information security. It establishes the learning approach of sub-optimum for information system. Research show, sub-optimum learning is very important tool in development trusted computing, system (TCS). Through compared the...
The paper introduces a human-computer interaction reasoning system to the criminal investigation, and poses a skeleton of intuition automatic reasoning based on criminal psychology. Through the relationship construction of practical psychological characteristic pattern and on-the-spot model, it sets up a couple of psychological characteristic mapping and criminal behavior inversion models. The study...
Information systems (IS) have the potential to play a critical role in improving the lives of people. However, no matter how IS benefits the organizations, technology adoption problems may be faced and hinder IS advantages. Acceptance of system designs have become a focal interest in IS research, yet at present there is a lack a detailed understanding of which system design features and technology...
An incoming freshman student stops by your office because he/she has read that your research area is HCI and desires to work with you. As teachers and academic advisers, how should we assist our students in choosing courses that will be beneficial to their study of HCI, but that will also provide the breadth that undergraduate studies provide? How should we as researchers assist our students in developing...
Human agent interaction (HAI) is considered as a sub area in human computer interaction (HCI), in which the computer systems are specified as agent systems. Computer agents are different from traditional information systems in aspects of autonomy, adaptivity, and persona when interacting with human users. The usability principles in HCI research should be refined to focus on agent special characteristics...
Over the past 20 years, a lot of effort has gone into making the vision of ubiquitous computing a reality. A major focus of this effort has been on the understanding of human activity as input to enable the design and implementation of context-aware applications. Context-awareness is a vital enabling technology for ubiquitous virtual reality applications. However, it is only recently that we have...
The different techniques based on multi-modal human-computer communication introduce new directions in the usage of the information systems. This paper presents a system which is able to play chess but also fulfills the requirements of multi-modal systems. The system uses a camcoder for following the chess game and for the communication with the player uses audio and video devices.
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