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Human rights at poor working condition is the severe problem in modern manufacturing system. Dirty and hazard surroundings to make IT products or automobile products is also a critical issue in Korea. Moreover, long working hours to do tedious and repetitive operation is against to the human welfare. To solve these problems fundamentally, the industrial robot can be a fine solution. The human-robot...
In this paper, we present a new method for robot programming: view-based teaching/playback. It was developed to achieve more robustness to changes of task conditions than conventional teaching/playback without losing its general versatility.
Human-robot cooperative robot is one of the best interesting research topics in the world, these days. In that reason, some manipulators which is able to cooperate with human operators has been developed. In these researches, the needs for the robot design using SMART actuators has been come out because human cooperative robots have so called, “light-weight and slim configuration” in the view point...
The following topics are dealt with:Software, architectures; hardware architectures; control architectures; human science; human-humanoid interaction; whole-body motion planning; skill learning; social robotics; humanoid robot manipulations; and humanoids education.
In Programming by Demonstration, abstract manipulation knowledge has to be learned, that can be used by an autonomous robot system in different environments with arbitrary obstacles. In this work, manipulation strategies are learned by observation of a human teacher and represented as a flexible, constraint-based representation of the search space for motion planning. The learned manipulation strategy...
As a teaching method, a dish movement model based on DEM is presented by the paper, and is then used as a bridge on the transformation of the demonstration trajectory to the planned trajectory regarding pot movement. Some indicators are introduced to evaluate the effect of the dish movement in the pot. The trajectories of the given mechanism are off-line designed, and then as the input to the model...
The goal of this research is to design and produce a desktop multifunctional companion robot capable of interaction with persons by the use of a touch panel game board. The robot is equipped with 2 multi-joint arms in order to play various board games through the electronic game board. A multifunctional electronic game board is developed so as to eliminate the drawbacks of inconsistent visual recognition...
This paper proposes a method to teach a robot interactively based on behavior primitives. Fuzzy voice commands are used to activate the behaviors in a fuzzy coach player system scenario. An intention control module is implemented in the interaction manager to handle the interactivity and a hierarchical behavior memory is introduced to store the learned behaviors. The proposed system is used to learn...
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