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This article is an exploratory approach of the different strategies used in higher education institutions for implementing serious games. In the complex and often slow-moving education sector, serious games are challenging not only the learners and teachers' practices but also the organizations' strategies. What performance criteria can be used in this specific context to evaluate the training? What...
Firms have been making big investments in information and communication technologies (ICT) in the last twenty years. Therefore the investigation of their effect on various aspects of business performance is necessary. This paper presents an empirical investigation and comparison of the effects of hard and soft ICT investment, and also of four 'traditional' innovation drivers (demand expectation, price...
Most early work on high-performance work systems (HPWS) examines only the direct relationship between a set of management practices and performance outcomes and seldom investigates the black box between them. On top of the previous individual approach, our study would take a group level approach and investigate how the HPWS may change the performance, especially the innovation performance, through...
The furniture carving art in Qing Dynasty is the peak of Chinese furniture carving, And the modern machine carving is known as the ultimate art of the traditional furniture carving art in the Qing Dynasty. This paper analyzes the problems of the traditional Qing Dynasty furniture carving and the modern machine carving in the context of the modern industry, and brings new thinking about the development...
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