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Within the EU FP7 project FascinatE, a capture, production and delivery system capable of allowing end-users to interactively view and navigate around an ultra-high resolution video panorama showing a live event is being developed. Network-based processing is used to repurpose the content to suit delivery towards different device types and user selection of regions of interest. In this paper we report...
This paper presents a practical application of interactive TV in baseball watching. It has two features. First of all, it employs social media to generate semantic metadata of the media stream that reflect the interest of the public. The metadata are extracted by our proposed bursty feature extraction algorithm, and it provides immediate but rich summaries of live TV contents. Second, utilizing them,...
The rapid development of wireless communication and sensor technologies have enhanced the learning performance. Therefore, the web-based learning has been evolved into mobile learning and even ubiquitous learning in recent years. Ubiquitous learning facilitates interactive and context aware services and provide an intelligent learning environment to enable people to learn using any device at any place,...
The emergence of networked mobile computing devices creates many opportunities for consumption of multimedia content on the move. However, such mobile devices have inherent resource constraints: low network bandwidth, small screen size, limited input methods and low commitment viewing. To facilitate access to news video on mobile devices, a prototype system has been implemented on a HTC Dream (T-Mobile...
A low-cost intelligent mobile phone-based wireless video surveillance solution using moving object recognition technology is proposed in this paper. The proposed solution can be applied not only to various security systems, but also to environmental surveillance. Firstly, the basic principle of moving object detecting is given. Limited by the memory consuming and computing capacity of a mobile phone,...
Existing mobile language learning tools are Web-based and subject to connectivity disturbance that ensue in restricted use. The lack of research in the implementation of mobile language learning has ignited the motivation for this study. The proposed Multimedia Mobile Language Translation tool (MMLT), incorporating various multimedia elements such as image, video, sound and text to provide alternatives...
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