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This paper studies the consensus problem in second-order multi-agent systems. For the first time, an event-triggered impulsive consensus control scheme is proposed to solve this problem. Under the event-triggered impulsive consensus control scheme, a distributed event-condition is defined in advance for each agent and the impulsive control is taken only when such condition satisfies, and no any actions...
We propose distributed static and dynamic event-triggered control laws to solve the consensus problem for multi-agent systems with output saturation. Under the condition that the underlying graph is undirected and connected, we show that consensus is achieved under both event-triggered control laws if and only if the average of the initial states is within the saturation level. Numerical simulations...
This paper studies the consensus problem of multi-agent systems with general linear dynamics. By using the event-triggered control and adaptive control techniques, a fully distributed event-triggered control strategy is proposed via observer-based output feedback. It is shown that the consensus problem can be solved for any connected undirected communication graph in a fully distributed manner. Moreover,...
In this paper, we study consensus problem of multi-agent system in networks with directed topology by event-triggered feedback control. We propose three distributed criteria to determine the next observation time of each agent triggered by its in-neighbours' information and its own states. We prove that if the network topology has a spanning tree, then under these event-triggered principles, the multi-agent...
This paper studies the consensus problem of multi-agent systems with general linear dynamics. We propose a novel event-triggered control scheme with some desirable features, namely, distributed, asynchronous, and independent. It is shown that consensus of the controlled multi-agent system can be reached asymptotically. The feasibility of the event-triggered strategy is further verified by the exclusion...
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