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This paper proposes a method to generate a player's view video of an actual soccer match using a 3D free-viewpoint video technique. Users can enjoy 3D video simply by choosing a target player and concentrating on a soccer match from the player's view by manually controlling the viewing position. The generated video provides an immersive sight as if the user is running on the pitch. To generate the...
This paper describes a technique for recovering 3-D shape of a non rigid object employing a single camera. 3-D modeling of a non-rigid object has been studied employing multiple cameras. However it can be realized even by a single camera on condition that the object concerned is composed of a set of rigid objects. Experimental results show effectiveness of the proposed technique.
In this paper, we investigate on the feasibility of multiple camera system for automatic offside detection. We propose six fixed cameras, properly placed on the two sides of the soccer field (three for each side) to reduce perspective and occlusion errors. The images acquired by the synchronized cameras are processed to detect the players' position and the ball position in real-time; a multiple view...
A novel three-stage framework for object tracking under stationary background conditions is proposed in this paper. The first stage uses an attention based method to extract motion information. The second stage then applies a region growing and matching technique to motion vectors to obtain motion segmentation. Finally the moving objects are tracked based on the displacements of region centroids....
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