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We present our exploratory work for situation preselecting in interactive applications, assuming that the application is an Interactive Adaptive System based on a sequence of contextualized “situations”. Each situation confines activities and interactions related to a common context, resources and system actors. When one situation is completed, the system has to determine which is the best following...
Recursive reasoning of the form what do I think that you think that I think (and so on) arises often while acting in multiagent settings. Previously, multiple experiments studied the level of recursive reasoning generally displayed by humans while playing sequential general-sum and fixed-sum, two-player games. The results show that subjects experiencing a general-sum strategic game display first or...
Interactive influence diagrams (I-IDs) offer a transparent and semantically clear representation for the decision-making problem in multiagent settings. They ascribe procedural models such as IDs and I-IDs to the behavior of other agents. Procedural models offer the benefit of understanding how others arrive at their behaviors. However, as model spaces are often bounded, the true models of others...
The construction industry has been facing a paradigm shift to (i) increase; productivity, efficiency, infrastructure value, quality and sustainability, (ii) reduce; lifecycle costs, lead times and duplications, via effective collaboration and communication of stakeholders in construction projects. Digital construction is a political initiative to address low productivity in the sector. This seeks...
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