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We describe the design and a trial run of an integrated course of instruction in reading, writing, and computer programming, in order to assess potential synergies of learning them together. Twelve pre-teen students diagnosed with dyslexia each took a sequence of lessons of approximately 90 minutes each over a 3-month period. In addition to computer learning activities in handwriting, word reading,...
Active Learning is a widely adopted teaching method which can trigger deeper understanding and foster student learning behavior. However, deploying activities based on active learning is quite difficult in programming lectures. This paper describes a general concept for planning and deploying such activities in a programming lecture by using an in-class presentation framework that enables live-coding...
Background: The diffusion of component content management and structured authoring workflows and technologies in technical communication requires that instructors of documentation courses determine effective ways to teach component content management to students who may initially be intimidated by authoring environments and structures, such as the Darwin Information Typing Architecture (DITA). This...
The task-based language learning (TBLL) approach is used in the context of foreign language pedagogy. Since a programming language is also a language by definition, this emerges the question whether the approach can also be used for learning programming. The paper presents fundamentals of the TBLL approach and illustrates how it can be adopted for learning an object-oriented programming language....
In software development the code often must comply to a number of non-functional requirements, like architectural requirements. These requirements are often communicated and verified by writing guidelines and creating reports of the non-compliance. This way of communicating and verifying non-functional requirements is very costly since all developers needs to understand all requirements. It is also...
Phenomenography is a well-known empirical research approach that is often used to investigate students' ways of learning programming. Phenomenographic pedagogy is an instructional approach to plan learning and teaching activities. This theoretical paper gives an overview of prior research in phenomenographic studies of programming and shows how the results from these research studies can be applied...
This study aimed to investigate effects of unidirectional versus reciprocal teaching strategies on computer programming learning. Thus, this study conducted an experiment with participating novice programmers, who applied no strategies, unidirectional, and reciprocal teaching strategies for computer programming learning by using a web-based learning system (VPen). Yet, this study explored participants'...
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