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The paper analyzes the challenge of landscape design thinking which new media technology brought about, new media technology's reconstructing the value of landscape space and the new solution to the landscape design brought out by new media technology. And the paper states that under the influence of the thinking style of new media technology, designers actively apply new media technology to landscape...
Sudden Nature is an art project about the uneasy relationship between Man and Nature. The project is also about an inescapable fate, care and destruction, life and death. The project draws a parallel with the ups and downs of a human relationship, and the story in the live-action short is presented in allegorical form. A young couple plays themselves and also represents Man and Nature.
This thesis describes in general sign language's effect and differences in the information dissemination. Actually, because of differences in regional, cultural and individual circumstances, it should be bring forward practical programs. In practical information dissemination, a feasible program is proposed in terms of regional difference, cultural difference, and individual difference of the audience...
With the rapid development of the new medium, human society has entered the digital ages, which has a deeply influence on the development of display design. Today, the developmenting trend of display design shows digital, intelligent, humane will be the certain trend of display design. When it comes to display method and display design, it is more diversity. The utilization of digital technique to...
Interactivity is one of the most essential qualities in product design. In terms of interface, this paper analyses several interactive patterns of man-machine interface with a multi-screen view, such as “games pattern”, “enquiry pattern”, “purchase pattern” and “learning pattern”. Besides, looking into the future of society, with the increasingly widened platform and constantly advanced technology,...
This paper, which is contextualised in terms of the broader history of the moving image, examines new media artist Lynette Wallworth's installation Duality of Light with respect to recent advances in neuroscientific research. These have led to greater understanding of how the brain processes visual imagery. Of greatest relevance to Wallworth's work is the discovery that the binding of the largely...
This paper discussed such possibility that viewed sense to aesthetic feeling experiences of virtual space as subjects in aesthetics, through describing some aesthetic phenomena and experiences in the present virtual field, then to put forward to some imagines on developing the visual field of nowaday aesthetics. And it expected to make a research by comparing between traditional time-space and digital...
We live in an era of media and information explosion. Information is transmitted in various, constantly revolutionized forms. Movies, television and other new animated media have penetrated into all aspects of our life and become part of it. From those media we acquire knowledge, ways of communication and pleasure. The deep-seated difference between the new media and the traditional static media is...
In this paper, the new form of art expression brought by continuous development of new technology means is analysed, and the development trend of public art is researched. By the comparation and analysis of the mechanical interaction, experiential interaction and creative interaction, this paper focuses the comparation and analysis of the original form and interactive public art in the context of...
Mixed Reality (MR) environments deployed in the service of art present a radical shift in aesthetics. These relatively recent artistic experiments open up many questions relating to the traditional distinction between subjects and objects. I seek to grapple with these questions of reception by viewing works by pioneering artists such as Jeffrey Shaw, Dennis Del Favero, Ulrike Gabriel and the artist...
This paper explores art, Artificial Life and the creation of new modes of realism. A brief survey charting significant Artificial Life artworks using aesthetic selection contextualizes the current status of realism in Artificial Life. Drawing on dasiamedia ecologypsila the paper examines the relationship between realism, codes of representation and what we see as real and dasiatrue to lifepsila. These...
The space and time are two aspects that a new media object as a newly constructed communication model (by means of information technologies) reconfigures in each of its instances. The paper shows the different space and time forms in the new media art works by Narvika Bovcon and Ales Vaupotic: VideoSpace, Friedhof Laguna, Mouseion Serapeion, S.O.L.A.R.I.S., To Brecknock, while my fearful head is on,...
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