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The use of Web 2.0 technologies is increasingly common in many aspects of life: social, work, and study. The study reported here looks into how one type of Web 2.0 tool, the wiki, was being used to support groups of IT students involved in a collaborative authentic-task in their undergraduate studies to develop a software solution required by their "clients". The study indicates the existence...
Agile software development processes are widely adopted in software engineering projects. Their low organizational overhead and iterative nature make them ideal choices for small development teams. The application of those methods in software projects that require collaboration between multiple sub-teams is a challenging task that remains subject to intensive research. Especially the initial phases...
Virtual enterprise (VE) is such an effective and collaborative way for today's enterprise to jointly face the great pressures from quickly growing globalization and world-wide market competition. In order for enterprises to quickly form a VE and perfectly achieve interactions among the VE's members, a conceptual model based-on enterprise core capability and an agent-based architecture are proposed...
E-learning technologies such as Web-CT, Blackboard, Moodle and Sakai are the common learning management systems used in teaching these days. Using technology to support group work is a more recent practice than using it for teaching material delivery. Research in preparing students to use technology for online group work especially in distance education is limited. This research is a case study that...
Wiki is a collaborative tool for designing web communications allowing users to edit, add or revise content through a web browser. Despite of various benefits offered by the wikis use, there is no guarantee of a good structure of its content. This occurs especially by the difficulty to graphically visualize the information architecture. In this paper is proposed a Model-Driven Development (MDD) approach...
This article presents the method Cyclus to collaboration process improvement, based on collaborative filtering and Action Research, and the Modus system, developed to support Cyclus applying. The method was developed along 2 years of research and was evaluated 2 times: in a pilot case study, and in an explanatory case study. This article communicates the results of the second study, the explanatory...
The blog is featured as a communication system for dissemination of information and expression of opinions. Is the blog a system suitable for collaboration? The research presented in this paper investigates the use of citation and response to enable a conversation on the blog. From analysis of the discourse structuring and the possibilities of relationship among participants, were developed some research...
The growth of online social networking has created new opportunities for collaboration in problem solving. How can we ensure that everyone is able to make use of it? In my work, I will explore the use of user role assignments as a way to encourage participation in online collaborative problem solving and design. I propose a design for such a roles system to be built into CoSolve, an online collaborative...
In this paper , CC (Creative Commons) agreement and accrediting mode of the agreement copyright are described, the impact of CC license agreement on the storage modes of digital media and the accrediting mode are discussed, and the classifications of the storage modes of institutional repositories are defined .There are now such self-storage modes as institutional repositories, discipline storage...
Groups discussing popular topics in online social networks are of great interests recently. In this paper, we measure the dynamics of the online groups discussing incidental popular topics and present method for predicting the dynamic sizes of incidental topic groups. It is found that the dynamic sizes of incidental topic groups follow the law of heavy-tail. Based on the heavy-tailed theory a prediction...
Software development is fundamentally a collaborative task. Developers, sometimes geographically distributed, collectively work on different parts of a project. The challenge of ensuring that their contributions consistently build on one another is a major concern for collaborative development and implies concerns with effective communication, task administration and exchange of documents and information...
Be aimed at solve the problem of insufficiency of personalized recommendation function in the open and distance learning (ODL) information services, this article puts forward a learning management system with personalized recommendation function (RLMS) based on agent. A learner agent (LA) is set up, which substitutes an online learner, maintains and analyzes learners' actions and interest. A recommendation...
Adaptive Educational Hypermedia systems (AEH) enhance learning by adaptation and personalisation. As a consequence, wide ranging knowledge and learning content are needed. Problems then emerge in the provision of suitable authoring tools to carry out the authoring process which is complex and time consuming. Based on the fact that former research studies on authoring have identified drawbacks in collaboration,...
Collaborative networks involving a variety of stakeholders, e.g. senior professionals, intermediary entities, and beneficiaries have the potential of inducing more effective integration of seniors in the socio-economic system. Based on an extensive analysis of current and emerging organizational models and the analysis of a future scenario, a number of strategic actions are identified to properly...
With the integration of Web technology into foreign language teaching, more and more domestic research has focused on the teaching method in a Web environment. Based on theories of collaborative learning and the application of computer technology, this paper argues that collaborative-learning-based translation teaching in a Web environment will contribute greatly to the realization of the aims of...
This article proposes an open source based e-learning environment which adapts constructivism, collaborative learning theories, and Web 2.0 concepts in order to construct next generation e-learning environments. The proposed framework has been tested in MIS course of a college school. There are 4 programs to be tested and analyzed, which applied Web 2.0 tools including forum, Wiki, and Blog into the...
A growing number of those millions of Internet users that are down to the present day excessively using Weblogs to reflect on their experiences, recommendations and thoughts in a private or business context, now increasingly employ this medium to bring the teaching- and learning- environment to a new level. The use case about the D-School-Blog - a collaborative working and communication platform to...
It gains more and more attentions on how to enable users to dynamically construct and reconstruct Web applications of information convergence in run time to resolving urgent and unplanned business requirements. Visual programming environment, information resources virtualization and management, and visual representation of user-defined applications are important and challenging issues in dynamically...
In this paper we present a study where a Wiki platform has been used as a repository for public learning diaries, exercises and for creating a Wiki book about course-related information. The idea is to have a simple environment that could improve peer learning, collaboration and information sharing among the participants. Students could take advantage of the produced and collected information in their...
Open educational resources (OER) are a direct reaction to knowledge privatization; they foment their exchange to the entire world with the aim of increase the human intellectual capacity.In this document, we describe the commitment of Universidad Tecnica Particular de Loja (UTPL), Ecuador, in the promotion of open educational practices and resources and their impact in society and knowledge economy...
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