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Web cookies are ubiquitously used to track and profile the behavior of users. Although there is a solid empirical foundation for understanding the use of cookies in the global world wide web, thus far, limited attention has been devoted for country-specific and company-level analysis of cookies. To patch this limitation in the literature, this paper investigates persistent third-party cookies used...
Mobile online social network services have seen rapid expansion; thus, the corresponding huge amounts of user-generated social media contents propagating between users via social connections have significantly challenged the traditional content delivery paradigm. First, replicating all the contents generated by users to edge servers that well “fit” the receivers becomes difficult due to limited bandwidth...
HTTP ABR Video Streaming based methods are being used by certain media players and video servers. With this, video is encoded with different data rates, stored on a content server (if possible) and streamed to different client devices. Media player at client device considers various performance factors and decides the rate that it should ask for the next video segment. There are different types of...
A key feature of Cloud computing is its agility and flexibility to support the scalability needs of business solutions. Currently, the agility is only limited to the scalability of the compute, memory and storage. To improve an application's agility, we need to monitor & measure solution level metrics and associate the performance of the metrics to the business agility needs of the solution...
Measuring and comparing performance of an Internet multimedia signaling protocol across varying vendor implementations is a challenging task. Tests to measure the performance of the protocol as it is exhibited on a vendor device and conditions of the laboratory setup to run the tests have to be normalized such that no special favour is accorded to a particular vendor implementation. In this paper,...
To effectively utilize storage space of edge streaming media servers, cache policies are being studied. Unlike traditional work that focused on hit ratio and overall system bandwidth cost, this paper recognize different significance of users and propose the concept of caching utility as a new metric to evaluate caching strategies. A user based caching algorithm, USCS, involving differentiated service...
In this paper, we propose a hybrid Peer-to-Peer (P2P) architecture for Content Delivery Networks (CDNs). The basic idea of the proposed method is to prepare a P2P overlay for each Autonomous System (AS) and to map nodes to the P2P overlays by referring to the information maintained by the DNS server deployed by the system. The performance of the proposed scheme is evaluated by simulation. The result...
The peer-to-peer networking technologies and systems provide a rapid and scalable content distribution mechanism for the increasing client population to access an explosive volume of media files on the Internet. Whereas the BitTorrent protocol and its derivatives are the most popular peer-to-peer file sharing applications, this paper proposes the performance measurement and analysis of BitTorrent...
Content Delivery Networks (CDNs) are increasingly being used to deliver live streaming on today's Internet. The new application type of live streaming exposes unique characteristics and challenges that require more advanced design of CDN infrastructure. Unlike traditional web-object delivering, which allows CDN content servers to cache contents and thus typically only involves certain CDN servers...
Virtualization provides enormous economic and ecological benefits by enabling server consolidation and supporting low-cost green data centers. A key component of the hypervisor in a virtualized system is the scheduler. A typical scheduler provides parameters to influence the hypervisor's behavior. Specifically, an application's performance on the popular open-source Xen virtualization platform can...
We study the design of media streaming applications in the presence of multiple heterogeneous wireless access methods with different throughputs and costs. Our objective is to analytically characterize the trade-off between the usage cost and the Quality of user Experience (QoE), which is represented by the probability of interruption in media playback and the initial waiting time. We model each access...
IPTV has been hailed as a “killer app” of the Internet for a long time, but it has yet to really make a major breakthrough, due to various technical and political reasons. The recent influx of community-driven video distribution has re-actualized the research into efficient distribution methods for streaming video. In this paper, we suggest a number of modifications and extensions to the BitTorrent...
RTSP has been widely used in a variety of streaming media applications and streaming service providers hope to choose a high-performance streaming media server to meet their needs, so it is an important research topic about how to evaluate the serving performance of RTSP streaming media server. This paper analyzes the performance metric of streaming media applications comprehensively, and proposes...
Recent few years, many p2p VoD softwares are widely applied through out the Internet, which gives us an opportunity to study user watching behavior of p2p VoD system at large scale. Many previous works on this area directly regard peer's information transmitting log such as buffer message as peer's watching behavior log. However, the effect of prefetch strategy is not considered. In this paper, we...
The correct evaluation of P2P streaming system models needs the validation in real world system. However, there is lack of systematic and integrated measurement method for real world P2P streaming system. In this paper, we propose a P2P streaming network measurement method based on a peer's buffer occupancy probability. Our method is based on the fixed duration buffer property of commercial P2P streaming...
A class of resource location service for distributed VoD system, which combines one-hop k-random walk and global centralized indexing service, is studied. First, in order to minimizing the cost of communication and guaranteeing the response time performance, a Markov model is proposed to describe the queue phenomenon, admission control and the process of location. In this model, control is related...
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