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Congestion control is vital in the streaming of a video sequence or clip, as network traffic varies unpredictably requiring constant adjustment of the transmission rate. Standard TCP-Friendly Rate Control (TFRC) wastes bandwidth and may react to congestion only when packet loss has already occurred. This paper presents a unicast transport protocol named RRB-SIMD for video streaming over the Internet,...
In the present heterogeneous wired networks, reliability priority consideration is important. Quality of Service (QoS) varies according to congestion in the network and it can be avoided by different TCP Agents using congestion control algorithms. Previously, researches had only analyzed TCP agents, we extend their work to practical simulation for the multisource scenario to compare performance evaluation...
In this paper, we propose a network performance monitoring method which can measure delay of each network using the RTCP(Real-time Transport Control Protocol) timestamp fields to detect a trouble section in interworking environment. According to the increment of real-time multimedia service provision, network performance monitoring method is necessarily needed for QoS management of real-time services...
The Internet Protocol Stack provides a set of transport layer protocols. There are two dominant types of transport layer protocol used in the Internet: UDP (User Datagram Protocol) and TCP (Transmission Control Protocol). The transport layer provides end-to-end information transfer across a network with the quality of service needed by the application. In this paper, we provide a performance comparison...
The existing QoS mechanisms for video streaming are short of the consideration for various user environments and the characteristic of streaming applying programs. In order to overwhelm this problem, studies on the video streaming protocols exploiting scalable video coding (SVC), which provide spatial, temporal, and qualitative scalability in video coding, are progressing actively. However, these...
In-vehicle communication has become complex and costly due to the growing number of automotive network systems applied for different data types. In this work, our previously proposed in-vehicle network architecture that is based on Internet protocol (IP) and full-duplex switched Ethernet (IP/Ethernet) is further investigated for real-time audio and video streaming. Quality-of-service (QoS) and resource...
We investigate the performance of IEEE 802.11e enhanced distributed channel access (EDCA) using real world hardware in a realistic indoor working environment. TCP streams of different priorities representing traffic types, such as FTP are tested over a wireless network test-bed. Quality of service (QoS) metrics such as throughput and delay are calculated directly from a passive capture of the channel...
In a traditional network stack, data from an application is transmitted in the order that it is received. An algorithm is proposed where information about the priority of packets and expiry times is used by the transport layer to reorder or discard packets at the time of transmission to optimise the use of available bandwidth. This can be used for video conferencing to prioritise important data. This...
In UNLPpsilas network, like in most of the present networks, a great percentage of the traffic network demand is that of HTTP protocol. At the moment it is around 60%. To be more precise, we would have to claim that most of the traffic is transported by TCP port 80. Although port 80 TCP is used by default by protocol HTTP, any other application can use it, taking advantage of the fact that usually...
Today's wide deployment of broadband access networks, high development of personal multimedia processing technologies, and high interests in UCC (user created content)s are pushing the P2P (peer to peer) IPTV era to be opened in near future. The P2P IPTV will create a new paradigm for the Internet services. This paper proposes an integrated session control model for the P2P IPTV services and presents...
New applications made possible by the rapid improvements and miniaturization in hardware has motivated recent developments in wireless multimedia sensor networks (WMSNs). As multimedia applications produce high volumes of data which require high transmission rates, multimedia traffic is usually high speed. This may cause congestion in the sensor nodes, leading to impairments in the quality of service...
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