The Infona portal uses cookies, i.e. strings of text saved by a browser on the user's device. The portal can access those files and use them to remember the user's data, such as their chosen settings (screen view, interface language, etc.), or their login data. By using the Infona portal the user accepts automatic saving and using this information for portal operation purposes. More information on the subject can be found in the Privacy Policy and Terms of Service. By closing this window the user confirms that they have read the information on cookie usage, and they accept the privacy policy and the way cookies are used by the portal. You can change the cookie settings in your browser.
The 3D distribution of the cortical and trabecular bone mass in the proximal femur is a critical component in determining fracture resistance that is not taken into account in clinical routine Dual-energy X-ray Absorptiometry (DXA) examination. In this paper, a statistical shape and appearance model together with a 3D-2D registration approach are used to model the femoral shape and bone density distribution...
In virtual reality, particularly in gaming applications, the hands used are generic representations that move using a controller. An individualized hand representation can create a more immersive experience. If the hands being controlled by the user are similar with his, the interaction with the virtual world is more effective and meaningful. We present a parametric 3D human hand model from Leap Motion...
Extracting the structures of interest accurately is one of the main challenges in medical imaging segmentation. Statistical models of shape are a promising approach for robust and automatic segmentation of medical image data. This work describes the construction of a statistical shape model of the Radius bone. For 3-D model-based approaches, however, building the 3-D shape model from a training data...
Skeletonization, or automatic skeleton extraction, is a technology in 3DCG which automatically extract skeletons (i.e. bones, joints and their hierarchical structures) from 3D models. Such skeletons are important shape and pose descriptors for object representation, object recognition etc. Some existing skeletonization methods have difficulties in correctly extracting the position of joints. Some...
Skeletonization, or automatic skeleton extraction, is a technology in 3DCG which automatically extract skeletons (i.e. bones, joints and their hierarchical structures) from 3D models. Such skeletons are important shape and pose descriptors for object representation, object recognition etc. Some existing skeletonization methods have difficulties in correctly extracting the position of joints. Some...
Set the date range to filter the displayed results. You can set a starting date, ending date or both. You can enter the dates manually or choose them from the calendar.