The Infona portal uses cookies, i.e. strings of text saved by a browser on the user's device. The portal can access those files and use them to remember the user's data, such as their chosen settings (screen view, interface language, etc.), or their login data. By using the Infona portal the user accepts automatic saving and using this information for portal operation purposes. More information on the subject can be found in the Privacy Policy and Terms of Service. By closing this window the user confirms that they have read the information on cookie usage, and they accept the privacy policy and the way cookies are used by the portal. You can change the cookie settings in your browser.
Mobile devices have become for many the preferred way of interacting with the Internet, social media and the enterprise. However, mobile devices still do not have the computing power or battery life that will allow them to perform effectively over long periods of time or for executing applications that require extensive communication or computation, or low latency. Cyber-foraging is a technique enabling...
Mobile and other PDA devices allow us to access the World Wide Web anytime and anywhere. Developing dynamic web based applications for mobile devices is a challenging task, because these devices have limited computational resource such as CPU and Physical Memory. In order to overcome these limitations, we proposed layered architecture for the development of mobile web applications. This paper describes...
The contribution outlines basic principles of mobile architecture M client M client server. This architecture comprises ideas of the new proposal/design of communication between/among mobile devices in common wireless networks and is not restricted to GSM networks only. Basic architecture elements of this model are described in the article. Similarities with other systems (for example multi agent...
Due to the resource limitations of mobile devices, it is difficult to run complex applications on the devices. To overcome the limitation, we adopt the concept of service-based mobile applications (SMAs) where some functionality is off loaded or provided as a service. Due to the complex nature of SMA architectures, it is challenging to design and implement efficient SMA. Hence, there is a demand for...
Mobile devices provide computing power for running software applications as well as cell phone functionality. However, they could not host complex software applications, mainly due to their limited resources. This limitation can well be remedied by architectural design. We provide taxonomy with six different architectural patterns; standalone, full offloading, partial offloading, SaaS-based, CaaS-based,...
A mobile device such as Android device is emerging as a convenient client computing device with mobility and context-sensing capability. However, the computing power and hardware resource of the devices are limited due to the small form-factor. Consequently, large-scaled applications could not be deployed on these devices. To remedy the limitations, it is desirable to deploy some heavy-weight functionality...
Parlay is an efficient and flexible approach that enables telecom operators to efficiently wrap up their network services and capabilities and allows third parties to flexibly access those services for deployment of new applications that drive consumption of network services. This paper describes an Internet-mobile platform for telecom applications based on Parlay X. Our solution aggregates resources...
We discuss the creation and evaluation of an IP Multimedia Subsystem (IMS) based smartphone service that originally started as a web-only application. By using a simple policy framework, additional IMS-based services such as user registration, subscription, authentication and authorization are orchestrated with the web-based application via a general OMA-based service framework. This service plane...
As the frequent change of online shopping business, the single application program of corporate shopping site can't meet users' expanding demands, even if new user requirements are appended to the existing framework. In this paper, a new implement method based on SOA architecture for the development of shopping sites is proposed. This architecture can solve the Service integration and extension problems...
Augmented Reality Systems (ARSs) are a logical evolution of virtual reality systems. This new type of system enriches reality by mixing real elements with electronic information. This paper identifies the common tasks performed by ARSs, the underlying software and hardware components that support them and the most common architectures for ARSs. Subsequently, the paper reviews some ARSs, identifying...
Mobile Social Network Service has been broadly researched on nowadays, however few people tries to explain the essence of MSNS, which leads to no common architecture for MSNS system. Consequently, in this article we compares the Mobile Social Network Service (MSNS) with the Social Network Service (SNS) in several aspects and present a perspective on future vision of mobile social network by analyzing...
Employees are increasingly participating in business processes using mobile devices. Often, this is supported by a mobile web application, which accesses various web services in the back-end. The high latency of the mobile network (e.g., EDGE) is perceived by the user each time a web service is called, in addition to the time needed to invoke the service itself. This high latency may lead to low usability,...
Mobile agent technology has been evolving since late 1990s and its development is essentially independent of developments in distributed computing technology such as SOA, Semantic web and Web services. Incorporating mobile agents bring undeniable benefits to a distributed application. Present mobile agent technology fails to leverage the interoperable web infrastructure developed in a standard compliant...
This paper presents a proposal of software architecture to assist in the development of Virtual Reality applications for mobile devices based on context adaptation techniques. The aim of this solution is to offer support to Virtual Reality context appropriateness to be used by different mobile devices in accordance with their individual limitations. This adaptation is dynamically performed by the...
Mobile phone has become a powerful platform for people-centric computing. It is now a necessary part of everyday life for many people. A growing number of mobile computing applications are on the rise, centered around the user's daily life. In those emerging applications, location dependent systems have been identified as an important component. This paper presents the architecture and implementation...
Mobile learning (M-learning) is getting famous as a method of giving learners study materials at anytime and anywhere. In providing “at anytime and anywhere” way of study, there are various architectures and Unified Modeling Languages (UML) models that have been introduced by the developers. This paper presents a study of the architectures and the UML models that are designed by the developers for...
The following topics are dealt with: signal processing; biomedical tutorial; mobile communication; wireless sensor networks; software architecture; system architecture; IT education; power system electronics; applied physics; transportation technology; multi-agent control system; biometrics; bioinformatics; biomedical applications; distributed computing; embedded system; design automation; electromechanical...
Information seeking is getting more difficult, because there is too much information on the nets. In order to increase the accuracy of searching results, a user must possess information skills, such as Boolean logic: “and”, “or” etc. He also needs to know when to use general search or blog search to get more suitable results. Unfortunately, not everyone has these skills. In this research, a searching...
Mobile payment is a natural evolution of e-payment scheme that facilitates the customer to make payments at anytime and anywhere. It provides excellent opportunities for mobile users, application developers, service providers and researchers for the development of new applications in Mobile Commerce. A study reveals that there are wide ranges of mobile payment solutions and systems available with...
The veracity of the decision in the perishable goods retail is partly relied on the accurate and rapid real time data. Combined with the mobile technologies an information system based on SOA is built to manage the data. The Smart phone is used to collect, exchange and display the information. To be collected the data, the barcode scanner and the barcode identification software which are planted in...
Set the date range to filter the displayed results. You can set a starting date, ending date or both. You can enter the dates manually or choose them from the calendar.