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Congestion control is vital in the streaming of a video sequence or clip, as network traffic varies unpredictably requiring constant adjustment of the transmission rate. Standard TCP-Friendly Rate Control (TFRC) wastes bandwidth and may react to congestion only when packet loss has already occurred. This paper presents a unicast transport protocol named RRB-SIMD for video streaming over the Internet,...
As networks and data transmission are becoming increasingly important for computational science, we are working on developing a visualization application that uses high-speed networks to aid scientists in their scientific exploration. However, we have identified a major issue in the performance of data transmission when rate-based UDP is used in parallel from multiple senders to a single receiver...
When a mobile host transmitting real-time video traffic using DCCP CCID3 moves between two wireless LAN access points with different congestion situations, it is difficult to quickly change the transmission rate according to the changes of communication environment because controlling the sending rate depends on feedback information. To solve this problem, we recently proposed a predictive rate control...
The bandwidth in wireless networks is usually shared by a number of wireless nodes. The channel capacity depends on the number of accessing nodes, time, environmental conditions and location of nodes. Due to varying channel conditions, several issues are observed in the transmission of real time multimedia. The existing research on multimedia streaming can be classified into adaptation techniques...
We present in this paper a simulation-based comparison of one of the best known multicast congestion control schemes - TFMCC - against our proposed adaptive smooth multicast protocol (ASMP). ASMP consists of a single-rate multicast congestion control, which takes advantage of the RTCP sender (SR) and receiver reports (RR) in order to adjust the sender's transmission rate in respect of the network...
Nowadays, wireless networks have been deploying everywhere, with IEEE 802.11 as the most popular standard. However, wireless resources are scarce and wireless condition varies often. These limitations are crucial for applications with tight QoS requirements such as video or voice over IP. To cope with the problems, the standard has provided many features including multi-rate capability, which is the...
In a traditional network stack, data from an application is transmitted in the order that it is received. An algorithm is proposed where information about the priority of packets and expiry times is used by the transport layer to reorder or discard packets at the time of transmission to optimise the use of available bandwidth. This can be used for video conferencing to prioritise important data. This...
In this paper, we propose an adaptive pacing scheme at the link layer for IEEE 802.11 based multihop wireless networks. Our objective is to improve the performance of higher layer protocols without any modifications to them. Our adaptive pacing scheme estimates the four-hop transmission delay in the network path without incurring any additional overheads, and accordingly paces the packets to reduce...
Multicast is very efficient in distributing a large volume of data to multiple receivers over the Internet. Layered multicast helps solve the heterogeneity problem in multicast delivery. Extensive work has been done in the area of layered multicast, for both congestion control and error control. In this paper, we focus on network-supported protocols for streaming media. Most of the existing work solves...
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