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There are two main scalable methods for streaming live video over the Internet: Content Delivery Networks (CDNs) and Peer-to-Peer (P2P) networks. Though both have their own problems, P2P streaming systems challenge delivering video with constant quality and CDNs approaches require deployment of large number of servers throughout the Internet that is costly. Recently, using hybrid architectures based...
Traditional client/server architecture has difficulty in coping with the significant growth of user demands due to the continuing growth of video quality and ease of producing video content. Consequently, peer-to-peer (P2P) architecture has become the most feasible solution for providing video content. In order to provide high quality video, piece scheduling, peer selection, failure recovery and a...
Recent research efforts have demonstrated the promising potential of building cost-effective media streaming systems on top of peer-to-peer (P2P) networks. The P2P systems have long setup and source to end delay. We proposes a hybrid architecture MTreeTV which combines the use of P2P networks with dedicated streaming servers, and was proposed to build on the advantages of both P2P and CDN paradigms...
In the trend towards all IP networks, providing video services has proven to be a challenging task due to the high bandwidth requirements and the low delay and loss constraints. The architectural approaches taken by corporations to date mainly involve costly solutions that are difficult to manage and scale. Although IP multicast attempts to deal with the scalability of these systems at the network...
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