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Capitalizing on the latest developments in 5G and ultra-low delay networking as well as Artificial Intelligence (AI) and robotics, we advocate here for the emergence of an entirely novel Internet which will enable the delivery of skills in digital form. We outline the technical challenges which need to be overcome to enable such a vision, i.e., on the development of a 5G Tactile Internet, standardized...
We conducted a subjective evaluation experiment for VoIP speech under severe packet loss condition. The target codec was G.729, and four packet loss concealment methods were tested: parameter redundancy, SVM-based parameter redundancy, N-gram-based parameter estimation and interleaving. We first evaluated the effect of the interleaving block length on the subjective delay and speech quality. As a...
A TeleHead is a steer able dummy head that tracks a listener's head movement quickly and quietly. We made a personal auditory tele-existence system connecting Toyama Prefectural University and Research Institute of Electrical Communication Tohoku University by using a TeleHead over the Internet. The remote TeleHead can provide dynamic binaural signals associated with the head-movement data input,...
The wide-scale deployment of intranet and internet along with the advancements in hardware and software technologies are leading to the emergence of new applications that mainly involve the delivery of voice, video and images to the end users. One such application that has generated considerable interest is VoIP. The applications of VoIP technology have gained momentum due to the advancements and...
The Next Generation Networks (NGNs) were proposed to provide ubiquitous access to multimedia services over the Internet. With the best effort nature of the Internet, the quality of real time multimedia services such as voice and video can rapidly degrade due to network impairments. In this paper, we propose a novel feedback-free Early VoIP Quality Adaptation Scheme (EVQAS) which can adapt voice send...
Multimedia applications have been the key driving force in converging fixed, mobile and IP networks. A major hurdle in the realisation of this convergence is obtaining Quality of Service from a heterogeneous, best-effort service network. Interactive voice requires strict bounds on delay, jitter and packet losses, video adds significant bandwidth requirements to the network, while Internet only makes...
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