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In this paper we suggest to combine the areas of media streaming services, mobile devices, and manufacturing processes to support monitoring, controlling and supervising production processes in order to achieve high levels of efficiency and environmentally friendly production. It contains a comprehensive and detailed explanation of the proposed E-Learning streaming framework, especially the adaption...
Handover management becomes an increasingly important component of the emergent mobile Internet by maintaining mobile user's data sessions alive in the presence of user mobility. The great impact handover has on Quality of Service makes it a crucial factor in maintaining mobile user's Quality of Experience at a high level. This paper evaluates the Quality of Multimedia Streaming metric proposed by...
Nowadays mobile phones are expected to handle huge volume of multimedia data which is very challenging due to the small memory size of the mobile phone sets. We have developed an application that incorporates a novel technique which uses and enhances the Record Management Store (RMS), a subsystem of Mobile Information Device Profile (MIDP), which not only captures, upload and download multimedia data...
This paper analyzes the inflexibility of video data collection for current 3G video phones. A solution for adaptive video data collection is proposed. The solution proposed in this work mainly consists of software components, according to which hardware needs to be selected. It also gives the video phone terminal structure, block diagram for H.324M video phone terminal, the main software functional...
Inter-platform streaming multimedia between embedded systems has encountered the problem of head-of-line blocking and non-real-time transmission/receiving. When a mobile device in an embedded system moves between subnets, the node will face the handover problem. In this paper, we utilize stream control transmission protocol (SCTP) features to develop the multimedia communications including streaming...
Stream of real-time video among mobile phones is expected to play a huge role in near future software. The diversity of industries that may benefit of it and its usefulness are most likely the main reason for that. The purpose of this paper is to show a new concept of content sharing within social networks, where the real time video is streamed among other mobile devices. Typically, the middle is...
Mobile multimedia network applications are growing rapidly today. Multiprocessor system on chip (MPSoC) with powerful computing ability and low power consumption fits the trend well. A mobile multimedia network terminal is realized with MPSoC chip - OMAP3530. By expanding various peripherals, the terminal hardware platform is constructed, and by porting Linux and DSP/BIOS Bridge, the software architecture...
Current educational presentations are commonly multimedia-based and with the realization of the mobile enterprise, accessing of such presentations stored on server from mobile devices will become increasingly common. This paper presents the results of our efforts with regard to the design and implementation of a client/server based mobile multimedia system for remote education. The system can automatically...
The popularity of consuming multimedia content on mobile phones is increasing more and more, not only because of the availability of the technical infrastructure, but also because of the mobility in modern society. We are developing a mobile multimedia streaming application. The crucial factor for such applications in order to be adopted and successful is user acceptance. This paper presents the preliminary...
This paper presents a system to facilitate the mobile devices to browse and retrieve video clips from a large amount of media contents. The media server in the proposed system is capable of recommending video clips to users that is adapt to their resolutions. Users are able to send feedbacks about user experiences to the server through the interactive client. Based on the user feedbacks, the media...
Existing mobile language learning tools are Web-based and subject to connectivity disturbance that ensue in restricted use. The lack of research in the implementation of mobile language learning has ignited the motivation for this study. The proposed Multimedia Mobile Language Translation tool (MMLT), incorporating various multimedia elements such as image, video, sound and text to provide alternatives...
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