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In this paper, we present some features of our in-situ indoor-outdoor authoring tool for location-based learning experiences. For example, how to reuse locations in different experiences or how to design from scratch in places without any location sensing mechanisms. In addition, we describe some features in which we are working on. We expect to create a space for discussion about these kind of tools...
With the rapid development of information technology in modern society to promote the informatization process, the world has accelerated the pace of modernization of education forward. Education technology has experienced from the traditional teaching, the common media technology to the computer technology and communication technology on the basis of the development of multimedia information network...
With the smart phones, PDAs, tablets, and the popularity of other portable communication equipment, make mobile learning to be a new kind of study way, the interactive English listening learning system at present is poor and poor, renewable resources, shortcomings and so on big data traffic, this paper puts forward a kind of English listening learning system based on the Android platform, you can...
Meuruno is a simple mobile learning system that enables a teacher to nudge their students to review previously taught materials. Meuruno relies on the very basic SMS technology for its service that makes it especially suited for mobile-connected developing countries like Indonesia. A pilot study of Meuruno, in a real world learning situation, not only produced an increase in students' understanding...
English is more and more popular in China and thus English learning is very important for Chinese youth, especially for Chinese student. However it is difficult for Chinese to master English very well using the traditionally teaching methods. To improve the learning efficiency, we design an English learning system based on mobile technology, which makes the study interesting. Using the system, the...
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