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In the era of distributed computing, different components of distributed application need to be synchronized. For instance, two users watching a football match at geographically distinct location require synchronous multimedia display on their screens for synchronous shared experience. Inter-destination Synchronization (IDS) mechanism is a fundamental requirement for synchronous shared experience...
We developed a robust approach that can be synchronized with accuracy to a media streaming group in a network congestion situation. This approach consists of a server-side and client-side algorithm. The server-side algorithm is used to transmit the playback information using a synchronization control packet to clients. The synchronization control packet is transmitted in an event-driven manner. The...
Many emerging multimedia applications enable independent groups (or clusters) of consumers to interact between them and share services within the context of simultaneous media content consumption. Owing to the semantic, spatial or temporal dependency among the involved media streams, concurrently synchronized playout points must be ensured so as not to spoil the user experience on such interaction...
This paper presents an enhanced version of a proposed extension of the RTP/RTCP standard protocols to acquire Inter-Destination Multimedia Synchronization (IDMS) in one-way distributed applications. Several dynamic policies for selecting the master reference play out point to synchronize are introduced and their suitability is analyzed, for specific network conditions and application requirements,...
Distributed multimedia application over IP network is an evolving paradigm for the researcher in the field of Information and Communication Technology (ICT). There are several applications of this technology-video conferencing, tele-teaching, telemedicine and any collaborative application. Maintaining the satisfactory Quality Of Service [1,2] and synchronization is a big challenge to the researcher...
Inter-Destination Multimedia Synchronization (IDMS) is essential in most of the emerging social multimedia applications. In this paper we present a novel Adaptive Media Playout (AMP) scheme that aims to acquire an overall synchronization status between distributed receivers by means of smoothly adjusting their playout timing. Simulation results show that the proposed solution minimizes long-term playout...
Advanced interactive television services, e.g. using IMS-based IPTV technology, enable users to interact with other users within the context of simultaneously consumed content, like broadcast television channels. Differences of content arrival time of 100 ms may already have a perceivable effect on such interaction. Measurements presented in this paper show that these differences can be orders of...
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