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This paper investigates the applicability of swarm-based algorithms to the game of Tetris. This work proposes an approach to the problem in which neural network weight values are optimized using a particle swarm optimization (PSO) algorithm. Such an approach has not previously been demonstrated as feasible for Tetris. The reported experimental results show the learning progress of the algorithm, as...
Shogi game is similar to Chess and very popular in Japan. Computer Shogi programs are still in developing to defeat the professional human players. One of the main problems exists in estimating the circumstances of the game phases. It is said that there are three phases in the Shogi game, so called, opening, middle and endgame phase. The appropriate strategy to be selected differs depending on the...
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