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This paper designs an integrated multimedia system which is able to perform intelligent controls on media devices and services in a home-based context-aware environment. In this design, this proposed system functions both of intelligent media content distribution and multimedia convergence mechanisms. Not only local media fils but enormous Internet media streams can be advertised and distributed across...
This paper describes the design and implementation of the aggregation framework for UPnP/DLNA home network. The proposed aggregation service aggregates contents list from UPnP media servers in a home network and present them in a single contents list. The aggregation framework is designed to use as minimum bandwidth as possible in home network and to provide backward compatibility to UPnP media server...
In this paper, we propose an intra-gateway server for the entertainment content in digital home environment and show an implemented prototype system which provides the interoperability among different DRMs, different services, and different content formats. We also define DRM conversion protocol to support the intra-gateway. It is operated on the UPnP protocol, which enables the devices to be used...
This paper presents an architecture which allows consumers to securely share the services available in their home networks with remote third parties. It is implemented as a software service which can be installed on a home-gateway device. The implementation supports dynamic sharing of UPnP-compliant devices and multimedia content and enables complex service compositions across federated homes through...
Nowadays, users consume a lot of functionality in their home coming from a service provider located in the Internet. While the home network is typically shielded off as much as possible from the `outside world', the supplied services could be greatly extended if it was possible to use local information. In this article, an extended service is presented that integrates the user's multimedia content,...
The spread of novel multimedia services such as audio and video streaming, HDTV and online gaming have become a ordinary in the home networks. Therefore, the possibility to manage the Quality of Service (QoS) within an home environment becomes a crucial factor for the satisfaction of the user. In this paper we propose an enhanced Admission Control and Drop strategies for a UPnP-QoS controlled home...
With increased communication bandwidth the demand for home network multimedia services is increasing. A ubiquitous environment has been proposed to greatly facilitate human daily life. Service Location Protocol (SLP) provides a dynamic way to search for the location of available services and service information in the environment. Session Initiation Protocol (SIP) is an application layer signaling...
The number of different types of devices on the home network is expanding rapidly. While this explosion of innovation provides compelling new devices to consumers, there are challenges ensuring compatibility among these devices and providing a comprehensive user interface that supports consumers managing their digital content across several devices. The Digital Living Network Alliance (DLNA) has specified...
We present the design, implementation and performance analysis of a multimedia management system for home environments. It enables comprehensive access and control of media that is distributed over multiple devices. Based on automatic discovery of the media servers and renderers(i.e. audio or display devices) through UPnP, our application integrates all content in a single view (merging content and/or...
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